Game Details
Player 1
#player1 Mike_Early Mike Early
#player2 Jim_Burlant Jim Burlant
>Mike_Early: CETUV 8D CUVET +26 26
>Mike_Early: CETUV -- -26 0
>Jim_Burlant: ACDEIUW 8G WUD +14 14
#note Always nice when your opponent opens with something you're 100% sure is phony. This is best, with nothing else simming within 5 points; not even 8D CAWED is worth the extra points.
>Mike_Early: CETUV 9F VET +15 15
>Jim_Burlant: ACEEIPU 7E CUE +13 27
#note Giving Quackle the proverbial middle finger. I saw 7G APIECE and didn't like the board position, and I absolutely wanted to unload the U at all costs. Given that mike had just exchanged, I didn't mind trading points to groom the rack a little more than any of the other choices allowed me to. Q prefers EPIC 7G; this play is mid pack, roughly 5 points down.
>Mike_Early: CEJNOUZ E3 JOUN.E +30 45
#note Mike told me post-mortem that this was his rack. Q agrees with his choice, with JUDO I6 simming 2-1/2 pts down, and E4 JUNCO roughly 1 point down on JUDO. My choice would have been JUNCO; I'm a little surprised Q wouldn't want him to keep his E.
>Jim_Burlant: ??AAEIP D8 APAtItE +69 96
#note Luckbox! THis choice exemplifies the curse of having 2 blanks *and* duplicated tiles in the same rack, where more often than not it's a matter of what I can find. PAEsAnI, PAtInAE or PArEIrA would have been better choices. One other factor was in play: Mike has been playing at warp speed these days, and I was consciously not wanting to burn 8 minutes off my clock to find 8 more points. Against someone else I might have put more time in and maybe I would have found one of the better choices (no excuse for me not to find PAtInAE or PAEsAnI). I felt that after a couple of minutes, I had to fish or cut bait so I just said, 'Screw it" and put this down.
>Mike_Early: DIOZ 4D Z.OID +34 79
>Jim_Burlant: AEEIINN 11D .ENIA +8 104
#note No good options available; E11 INANE 17 is the sim winner, and the rest of the choices score between 8 and 12. This sims roughly 4-1/2 points down on INANE.
>Mike_Early: BIST 15A BITS +30 109
>Jim_Burlant: EGHINOT 12H HONGI +35 139
#note This rack looks like there should be something in it, but there are no 7's and the only 8 that can be made from it requires an S. Three plays, of which this is one, sime within 2 points of each other at the top of the heap. The other two are H11 AHING and I8 DO.
>Mike_Early: FINRY K7 FRYIN. +26 135
>Jim_Burlant: AAEHQST 3G QAT +47 186
#note BAD miss - playing rushed due to Mike's fast play. QANAT J10 scores 69. However, I get bailed out of my mistake.
>Mike_Early: ACEIMSU 2H CAESIUM +84 219
#note Strong play, but this isn't Mike's best choice: AUtECISM 13B scores 93.
>Jim_Burlant: ADEHIRS 1B HARDIES +107 293
#note O2 plays "only" score 98. This is best.
>Mike_Early: ILOY 8K .OILY +27 246
>Jim_Burlant: AAFLRWX 13G WAX +48 341
#note Blind to J10 again. Any number of strong choices; apparently I should just take the points with J9 AX for 55.
>Mike_Early: LOV L1 V.OL +22 268
>Jim_Burlant: AFLNORS 2A FOR +24 365
#note Really? Play my N and keep my R with three unseen R's? No thanks. Q prefers 2A FON by nearly 2 points. Q also likes 5J FLAN.
>Mike_Early: BE J10 BE. +23 291
>Jim_Burlant: AGKLNNS M7 K.NG +15 380
#note More worried about defense than scoring. 5K LANG or LANK are the sim winners. I was more concerned about shutting down his bingo opportunities.
>Mike_Early: OPT 14I OPT +21 312
>Jim_Burlant: AAEELNS 3A ANE +23 403
>Mike_Early: MOR 8A MOR.. +21 333
>Jim_Burlant: ADEEELS 5I EASELED +74 477
>Jim_Burlant: ADEEELS -- -74 403
#note Wishful thinking induced dyslexia: I thought I was making VOILE when I put this down. Whoops. Best sequence here is actually quite clever: SEE 6L folloowed by 5J LEAD to make LEAD/VIOLAS/DEKING.
>Mike_Early: GLRRTT B7 R.TL +6 339
>Jim_Burlant: ADEEELS 5J SEALED +22 425
>Mike_Early: GRT 12B GR.T +7 346
>Mike_Early: (E) +2 348
Player 2
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