Game Details
Player 1
#player1 cesar cesar
#player2 will will
>cesar: ADEHLRR 8D HERALD +28 28
>will: AZ 7G ZA +44 44
>cesar: ?OPRTWY 7C YOW +23 51
#note (-4.5) WORTHY
>will: EGIOSTT J3 EGOTIST +71 115
>cesar: ?EINPRT 5D INcEPT.R +86 137
#note eruption (-0.5)
>will: IIIII -IIIII +0 115
>cesar: BEGINOU 9E BEG +33 170
>will: EHTW 4A WHET +32 147
>cesar: AILNORU 3A OUR +20 190
#note he then played FL(OW)ERING next turn. i mean wtf man.
>will: ADJSU L1 JUDAS +52 199
>cesar: AEIILNS 1L .AIL +33 223
>will: EEKR H1 KREE. +36 235
#note this is why eruption is better btw. (i think).
>cesar: AAEINSV A1 AV.. +30 253
>will: DEF E7 ...FED +30 265
#note ira taught me this word
>cesar: AEEINSV 12C VI.E +16 269
#note this is something i call dumbfense, it's not quite defense, or it's defense done badly, or something. D11 NAIVE sims best, which is kind of nuts, so i'm not sure what to do. i went for leave, but maybe i need points. (-6)
>will: IY C11 I.Y +18 283
>cesar: AEFNQRS 10D E.F +31 300
#note two choices that do two very different things sim at the top here; 11 QI and 10D EFFS. i thought about dropping the S, but was worried that it may leave him with the case. still, it's 15 more points! (-7.5)
>will: ?EENORU I8 .EUtERON +63 346
>cesar: AMNQRST 15F TRA.Q +42 342
>will: ABCLM 12H B.CALM +30 376
>cesar: IIMNNSX K11 M.XIS +43 385
#note i spent a lot of time on this move and in the end i'm not sure what the best play is. i decided to go for points; this time, i need to catch up. i am not a big fan of 13K NIM. i guess i still have XIS, and it may limit his scoring options a bit, but i'm likely going to be down after the next turn. how do i better think about this move? (-7.5)
>will: ADGO M9 DOG.A +22 398
>cesar: CIIINNO N6 INION +16 401
#note my chances of winning are rotten here.. and actually, this is a good case for NIM over MAXIS. DOGMA scores like nothing but pretty much any score at that point would give me a low chance of winning unless i drew something awesome after MAXIS. NISX is a better leave which may be what i needed. in any case, this move was interesting. first off, i disagree with K3 NORI; whatever bingo or move i may draw will be blocked by him, so the simmer is wrong there because it uses the static evaluator. H10 NIB scores too little and also goes for the bingo. maybe i get something like INCISION. my thought about the move was the following: i need both the T and the S to win, and possibly other things to go right too. additionally it will be hard to vertically overlap at O8 as only the N goes there (if i draw the T and the S). so it limits his scoring. if i don't draw the T and the S i'm lost, so might as well assume i have drawn them. also, INION could serve as a distraction if i draw them. (-9.5)
>will: ALNOOPU 1E LOO.UP +12 410
>cesar: CINST 10C T...S +35 436
#note omg it worked!
>will: AN O7 AN +14 424
>will: (CIN) +10 434
Player 2
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