Game Details
Player 1
#player1 Evans_Clinchy Evans Clinchy
#player2 Joe_Edley Joe Edley
>Evans_Clinchy: AAACHOZ 8F AZO +24 24
#note Quackle likes ZOA 8G, which surprises me. Pretty weak defensively, no?
>Joe_Edley: GQU F6 QU.G +34 34
>Evans_Clinchy: AAACEHR 9E A.A +17 41
#note This will sound stupid, but I swear it's the truth: I saw ARCHAEA but missed AG. Yup, that happened.
>Joe_Edley: DLR H7 L.RD +10 44
>Evans_Clinchy: ACEGHIR F6 ....GA +21 62
>Joe_Edley: FNO E11 FON +22 66
>Evans_Clinchy: ?CEHIRY D12 YECH +44 106
>Joe_Edley: EIMRRTT 15D .ERMIT +33 99
>Evans_Clinchy: ?ADINPR 14H PADRoNI +82 188
>Joe_Edley: EJT 13L JET +34 133
>Evans_Clinchy: CEFMSTV 13C V..T +14 202
#note This is kinda silly. At this score, why open the EVENT hook and force myself to worry about it for the rest of the game? Quackle suggests a very nice alternative -- just take out line O now with FEMS for 23. Didn't think of that. It kills the board pretty nicely -- if Edley bingos after FEMS, it's gonna be a crappy 62-pointer that offers me counterplay.
>Joe_Edley: ABNR I5 BRAN +23 156
>Evans_Clinchy: CEFLMSU O8 FLUMES +47 249
>Joe_Edley: ADW 5I .AWD +20 176
>Evans_Clinchy: ACELNOO 4J LOON +21 270
#note Normally, my style is to make an equity-robotty-type play like LOO or NOO here. But I figured with the lead, I'd take a worse leave in exchange for shutting down line N. I'm trying to get better at making plays like this.
>Joe_Edley: GIPR 3K PRIG +30 206
>Evans_Clinchy: ABCEIOS 2M BA +19 289
#note This is a solid nine points back of the sim leaders, but I kinda like it. It totally kills his chances of bingoing in this corner, which something like COSIE O1 (Quackle's pick) doesn't.
>Joe_Edley: EISTW B10 WITES +40 246
>Evans_Clinchy: ?CEIIOS C4 nICOISE +65 354
>Joe_Edley: DNOUV D1 VODUN +30 276
>Evans_Clinchy: AEELOTX N9 AXE +57 411
>Joe_Edley: EKU A8 KUE +27 303
>Evans_Clinchy: EEILNOT 1D .IOLENT +30 441
#note Quackle says VOILE, leaving me with six tiles next turn. Hmm, not sure. I think I had to pee and wanted to end the game faster.
>Joe_Edley: EIIOSTY 2B SO.TY +47 350
#note TEIIDS J10, followed by YO 2F, is nine points better.
>Evans_Clinchy: EEHR 11K REH.. +20 461
#note The best sequence is RE 13I followed by EH/BAH up in the top-right corner. I don't think I looked in that corner at all. Oh well.
>Joe_Edley: EII 6F .I +11 361
#note Joe's best play is his first name. He's supposed to use his E to block my E.
>Evans_Clinchy: E L13 ..E +10 471
>Evans_Clinchy: (EI) +4 475
Player 2
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