Game Details
Player 1
#player1 maddy maddy
#player2 cesar cesar
>maddy: AGLOW 8H AGLOW +26 26
>cesar: CDDIRSU 9F DUD +9 9
#note valued it a little wrong. CUD is better, one more pt, and it takes the back hook, and the leave may be better (i'm not sure about that last one). -3
>maddy: EEIL I5 LIE.E +15 41
>cesar: BCINRSU 5H C.UB +16 25
#note geez... BICORNS. that's a bad miss. (-8)
>maddy: AIQ F6 QAI. +34 75
>cesar: GILNORS H1 LOGI. +27 52
>maddy: KNT 2F KN.T +18 93
>cesar: EINRSTU K7 R.UTINES +66 118
>maddy: ?AAELNO 14D AbALONE. +61 154
>cesar: EHJNOTT H12 JE.N +57 175
#note another small tactical mistake. but this may be very small. 15A JETTON?
>maddy: DEFY 15A DEFY +54 208
>cesar: FHORTTZ 13J H.RTZ +39 214
>maddy: OVW 13B VOW +27 235
>cesar: FHIOPST N10 PHI. +24 238
#note no! no! no! i can't make mistakes like this! i saw POUF right after i hit the clock. so annoying. but even then, PHIZ is much worse than stuff like ZIP. this should be fairly obvious. if anything, i have FOPS the next turn with ZIP. FISHWAY is a nice word i don't know. but POUF is the star play, with a real SHIT leave. i just couldn't think of a word ending in UF, but i didn't think about it or look hard enough! i was frustrated at how the game was going. why can't i have absolutely no emotions? (-16)
>maddy: AEPV O7 PAVE +31 266
>cesar: FMOOSTY 10B FOOTS +35 273
#note yuck, absolutely missed the spot for FOOTSY. i hate being frustrated. for example, something that was clouding my thoughts was the very annoying hotspot at 12D. -10 FOOTWAY is another good word.
>maddy: GTU N6 GUT +14 280
>cesar: ADIMMRY 12C YAM +41 314
#note that didn't work out too badly. M2 MYRIAD is beautiful though. -1 to MAIM (keep a scoring tile?), -1.5 to MYRIAD.
>maddy: BCEIIRX B13 .E. +12 292
>cesar: DIIMORR 3H .IRD +10 324
#note sorry, but i think the situation merited playing up here after that move and the pool. i picked GIRD because i thought she might have more vowels than usual, but i don't really know. GIRO is better probably. 15F MINOR wins the sim. i guess i have to keep PHIZES in mind and can't screw around. (-14)
>maddy: ES N10 ....ES +40 332
>cesar: ACIMORX O14 XI +42 366
>maddy: AABEORT M1 AEROBAT +79 411
#note no! no!
>cesar: ACEIMOR A4 COREMIA +101 467
>cesar: ACEIMOR -- -101 366
#note there's always a tiny chance it's good, right? :P
>maddy: ?EINNRS 1J INS.NE +21 432
>cesar: ACEIMOR 3C MICA +22 388
#note micra -4
>maddy: ?R E3 .aR +8 440
>maddy: (EOR) +6 446
Player 2
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