Game Details
Player 1
#character-encoding UTF-8
#player1 Christian_Oktavius Christian Oktavius
#player2 M._Furqon M. Furqon
>Christian_Oktavius: EIKNOQU 8D QUONK +56 56
>M._Furqon: EGHIPTT F7 T.PH +17 17
#note E8 UPTIGHT for 26 leaving E. It's just too many points to sacrifice to "very slight about average" GITE leave
>Christian_Oktavius: CEEEIOY 11D OYE +22 78
>Christian_Oktavius: CEEIJNO (challenge) +5 83
>M._Furqon: DEGIRTY 12A TIDY +28 45
#note 12A GRYDE will save Furwon from gigantic nine-timer after this
>Christian_Oktavius: CEEIJNO A8 EJEC.ION +203 286
#note Now I understand what Heriyanto felt when he sit with a letter that need floater for common bingo, and surprisingly his opponent give it, in the position that turn it into massive scoring bingo

>M._Furqon: BEEGINR B2 BREINGE +76 121
>Christian_Oktavius: ACLNSUX B14 XU +38 324
>M._Furqon: AAAFIIR A1 FAA +24 145
#note Best, giving him about 0,5% winning change
>Christian_Oktavius: ACLNRSS C1 LAC +25 349
#note SCRAN still better, however in thsi situation what I started to think "how can I make board keep open for me to break 600 or ever 700 points", however maybe I should consider defense when played over 1400 rating player. Again, NRSS is not a goor leave since you need to be lucky to draw vowels, otherwise this leave will punish youac
>M._Furqon: AIIIORZ C12 .ZO +36 181
#note D3 ARCO/ OI or G7 INIA actually beat this play. 3 I leave is just terrible
>Christian_Oktavius: ?GNRRSS 10A .RGS +13 362
#note No bingo for me
>M._Furqon: ADIIIRS G7 I.IA +19 200
>Christian_Oktavius: ?FLNRSV 5A V.RL +7 369
#note This is why I said NRSS is not a good leave. That consonant draw will punish you
>M._Furqon: BDEINRS I2 BINDERS +81 281
#note Furqon get roughly 1% winning chance after this. Will the miracle happen?
>Christian_Oktavius: ?ADFGNS 6H D.F +15 384
#note DAFFINGS or FARDINGS. Time to study -INGS suffix
>M._Furqon: AAEMOOW K4 MEOW +26 307
#note MEADOW overlapping DEF. Hard to spot move like that
>Christian_Oktavius: ?AGNNOS L6 GOANNaS +81 465
>Christian_Oktavius: AEEILRW (challenge) +5 470
#note GOANNAS and SONGMAN are the only playable bingo
>M._Furqon: AAEIOPR H1 RAPE +32 339
#note K10 APORIA. Quackle desperately move to keep Furqon winning chance alive, that still yield about 0.4% winning chance. The other choice winning percentage is 0%
>Christian_Oktavius: AEEILRW M7 WEE +29 499
#note The reson I play this instead WAE in same spot, because my tracking is WRONG. For somehow after being too happy about EJECTION play, I forget to track CEEJINO, giving me illusion that there are still 4 E unseen, which in reality there arw only 2 remaining, this is why tracking correctly is important, however sometimes, good luck override it
>M._Furqon: ?AIOOUV L2 AVO +20 359
#note this is the BEST Furqon can do, but no chance for him to win if both of us play perfectly. He seems play good when it is already too late for him to make a comeback
>Christian_Oktavius: ADEEILR 12G REALI.ED +60 559
#note Drawing 2 E, out from the bag in this situation is just mind blowing luck
>M._Furqon: ?AILMOU K12 .O +2 361
#note I love how Furqon try to give himself the best chance to bingo-out in this situatiion, eventhough it already sure lost for him and margin doesn't matter in this type of competition (unless we tie in deciding game number 7)

Furqon already suspect the last letter in the bag is T, giving him ULTIMAS in 2 different spot to cut some of his losing spread, however... again luck override the benefit of tile tracking. Instead of T he got, probably the worst letter to substitute his O
>Christian_Oktavius: HISTTTT E2 TITS +24 583
#note H10 THEIST!!! ANother stupidity for me
>M._Furqon: ?AILMUU H10 MA.LId +29 390
>Christian_Oktavius: HTT 14G T.TH +15 598
>Christian_Oktavius: HTT -- -15 583
#note Was sure about this word and not sure about TETH
>M._Furqon: UU D4 U.U +10 400
>M._Furqon: (HTT) +12 412
Player 2
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