Game Details
Player 1
#character-encoding UTF-8
#player1 Michael Michael
#player2 Josh Josh
>Michael: DEGIO 8D GEOID +18 18
>Josh: AEINOSU D8 .UANO +12 12
#note wondered about this and fishing UO
>Michael: EGLLNPS G3 SPELL.NG +64 82
>Josh: ABDEEIS 6B ABSEI.ED +65 77
>Michael: ?FILPRU C3 FLU. +18 100
#note actual rack, no bingos, this looks good
>Josh: AEJKNVY 11B JA.KY +38 115
#note overly enamoured with this new word I wasn't even 100% sure had been added. YAJE$ also plays, but the best play is likely JAYVE(E) for 38 at E1, shedding the V and continuing to score.
>Michael: ?DIOPRR 12F aIRDROP +74 174
>Josh: AENRVVY 13K NAVVY +34 149
>Michael: DEIOX 11K DOXIE +39 213
>Josh: ?EFILMR 14E REFILMs +73 222
#note close with RIF(E)L(Y) given the scoreline and the scoring defense of not leaving too easy triples open. The thing is, Michael might be likelier than usual to have junk with DOXIE. Not a U though, probably, since (J)EUX? Dunno, trying to justify the small equity loss. #questionable
>Michael: EHT 15F HET +34 247
>Josh: AEIOOTT 4G .ATOOTIE +72 294
>Michael: BGI 3K GIB +25 272
>Josh: EINSSTU O5 ENSUIT. +21 315
#note went over this with Jackson, and he preferred STEIN/PATOOTIES to keep the U for the Q and score more immediately. Quackle of course loves SUINT, which I heavily considered for a while. But I felt the need to prevent as much scoring as possible if I was engaging in the route of blocking my case S spot, so I even chose this over UNIS O1. Things could get awkward if I let him score over multiple moves, but so too could they get awkward when I draw the Q and potentially only have one spot for it. Am I fading a lot of Q sticks here? Those might be the thing to be most worried about after ENSUIT(E). I put down (J)UTE B11 at first, which Michael seemed to like. Changed to this. This sims around 12 back of SUINT. That's a lot. I could just lose to him having the Z and me drawing the Q.
>Michael: AEMN 5G .NEMA +33 305
>Josh: AAENQSZ O13 .EZ +45 360
#note (Y)EZ isn't often going away, and when it is I should be fine, so maybe I should play the Q off now. That lets me interfere with his attempts to set up or win and doesn't let him Q stick me once I start foiling his plans. But going ahead 55 is good.
>Michael: ORTW 2L WORT +25 330
>Josh: AANOQSW B10 A.OWAN +36 396
#note I couldn't find a scenario where this loses but I only looked at when he has HATE A12 as a candidate move. If he has that and I draw the I I just win easily with QI or QIS somewhere, if I draw the U I have SUQ, so it seemed like I would be fine with all 3-tile pulls. But I actually tie if I draw CRR, since Michael has (F)ICU(S) 3C. If I draw CCR, it looks like a tie but I can actually block his outplay of RUI(N) 6L and he can't block my Q spot, so that's a win. With (F)ICU(S), the reason I can't win is that I just can't block that outplay. Otherwise the same would apply, where my Q spot is unblockable after HATE. But he doesn't have to play HATE. AT(T) wins with AEHIRTU since my CCQ is too clunky. There are probably other losing draws. So this might not be correct.
>Michael: ACCEHRU F1 ECU +13 343
>Josh: IQRST 7A QIS +26 422
>Michael: ACHR 1E R.ACH +30 373
>Michael: (RT) +4 377
Player 2
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