Game Details
Player 1
#character-encoding UTF-8
#player1 Quackle Quackle
#player2 Jackson Jackson
>Quackle: CDDHLNO 8G HOLD +16 16
>Jackson: BDEHIRU 7F HUB +19 19
#note UH is the other reasonable play here, setting up DUH. HUB is standard in raw equity, but UH is cool. HUB sims about a point ahead, HUB ends up setting up DUH for ED words on the 6 row as well, which is nice (just gets taken accidentally more often and makes a C hook).
>Quackle: CDNNRXY I8 .YNX +18 34
>Jackson: AADEIOR 6H AERADIO +67 86
>Quackle: CCDGNRW K5 C.W +16 50
#note interesting choice by champ. CRAW sims way better.
>Jackson: AGIIOST O1 ATIGIS +36 122
#note reacting a bit to CAW, I liked obstructing the O and taking the S hook away. Normally ATIGI/AX is standard, but with score and all this is a bit safer given the range, I think. This only makes sense if CAW keeps Ss a lot more than usual, cause ATIGIS doesnt actually lower Q's bingo percentage, just shifts it to be more defensive against S racks. With something like ST implied, ATIGIS wins a sim by about 5 points, but with nothing implied, ATIGI wins a sim by 5 points.
>Quackle: CDGJNRZ M4 GR.Z +24 74
>Jackson: AEKNOOT H11 OAKEN +39 161
>Quackle: CDIJNUW 14G J.W +13 87
#note at this point I think Q is holding way stronger than it actually is
>Jackson: IMOOTTU L6 .IMOUT +27 188
#note Not that theres much I can do about it, but it does make sense that JEW held a C for CHUB, cause otherwise it doesnt make much sense to block the nice floaters downstairs. If I think Q is still holding an S, maybe I do something like MOJO or MOUTON to start to reach towards the bottom left, allowing me to block CHUB next turn. Even with S implied, DIMOUT still kills a sim, so I think stepping on the gas with this play is totally fine, but the longer term argument for MOUTON or MOJO is def reasonable
>Quackle: ACDILNU E5 INCUDAL +101 188
>Jackson: EOPPRST M9 STOPPER +81 269
>Quackle: AEIOSTT 12L S.OT +34 222
>Jackson: AEELNOS O10 LA.EEN +18 287
#note Could keep running with SNOOL, but I have the case S and there some extra vowels in the pool that make the leave more dangerous.
>Quackle: AAEINRT 6E .A +11 233
>Jackson: EFIOSTY D10 FEIST +23 310
#note Tough to know if NA is a specific fish for one of the spots on the board (D column or 1/2 row, mainly), or a more general fish like it was (AEINRT). I thought it was possible that it was going for something specific on the 15 row, but it's less likely at this score. I liked FEIST cause if Q doesnt bingo I can block at n1 next turn, but if it does I can hit FEISTY for 60 and maintain my lead. I didn't love YETI just because it isn't as good when I get bingoed on immediately. The only problem with FEIST is in case Q opens the B column off of FEIST, blocking FEISTY, but I think it takes a pretty specific play to do that, so I wasn't too worried. FEISTY immediately is okay too, but can let Q open for more points at 15a, and works out worse in two turn average.
>Quackle: AEEINRT I13 A.E +16 249
>Jackson: AFMOOUY 15A FUMY +64 374
#note forgot about OFAY, this is NWL18. Close call, the U isnt super important for the Q on this board so MOU doesnt carry that advantage. I thnk OFAY is stlil a bit better to avoid disaster vowel draws, which are lurking in the pool.
>Quackle: ?EEINRT 2H REnITEN. +64 313
>Jackson: ADGIOOQ 1G QADI +52 426
>Quackle: ?EEENRR 3C REgREEN +74 387
>Jackson: BGLOOVV F10 BLOG +30 456
>Quackle: I N12 .I +7 394
>Quackle: (OVV) +18 412
Player 2
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