Game Details
Player 1
#character-encoding UTF-8
#player1 SethLipkin Seth Lipkin
#player2 JoshSokol Josh Sokol
>SethLipkin: III -III +0 0
>JoshSokol: DGIMPRT H7 GIMP +18 18
#note GRIPT should have him bingo more but this time it wouldn't have.
>SethLipkin: AEENNRT 9F RE.ANENT +63 63
>JoshSokol: DINORTY K5 TIND.RY +44 62
>SethLipkin: AEEV 8K .EAVE +35 98
>JoshSokol: ELOOSUV F6 OVE.SOUL +65 127
>SethLipkin: Q 6J Q. +31 129
>JoshSokol: ADEEILO 13B OEIL.ADE +72 199
#note don't think I can play fancy for 74 and act like he doesn't have scoring tiles.
>SethLipkin: ABERZ B10 BEZ.AR +46 175
>JoshSokol: BGHIINS 15A B.IG +27 226
>SethLipkin: FMOO L2 MOFO +20 195
>JoshSokol: ?HIKNOS 3H cHIN.OKS +86 312
>SethLipkin: FIO H1 FO.I +21 216
>JoshSokol: ADPRRSW A8 DRAW +33 345
>SethLipkin: ?DEGIIT 1A DIGEsTI. +89 305
>JoshSokol: ELNPRSS N2 S.ELP +34 379
>SethLipkin: AJNW D10 JAW.N. +34 339
>JoshSokol: AILNRRS 14F SNARL +30 409
#note quackle wants something like (G)RI(N) 7H or LI(M)NS 2J. This blocks all but two bingos, but I could lose if I draw the worst stuff and he gets two big scores. something like AY 15G and CO(S)H O1 are the worst case scenarios which can get Seth over the line if he has the X too. This looks crazy but it probably isn't.
>SethLipkin: CT J2 T.C +7 346
>JoshSokol: AEIRTUU 15J AUTEUR +23 432
>SethLipkin: CEHOTUX 14M OX +38 384
>JoshSokol: AIY 15G AY +39 471
>SethLipkin: CEHTU B4 CHUTE +15 399
>SethLipkin: (I) +2 401
Player 2
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