Game Details
Player 1
#character-encoding UTF-8
#player1 Josh_Sokol Josh Sokol
#player2 Jackson Jackson
>Josh_Sokol: DEHILLW H4 WHILE +30 30
#note small mistake to not play WHILED here, Josh wasnt sure of it. maybe 3 point error
>Jackson: DGGIIOU 9E GUID +20 20
>Josh_Sokol: DEILOST F4 SOLIT.DE +65 95
>Jackson: GIIMOST E7 GI.OT +26 46
>Josh_Sokol: ?ACEEFX I6 FAX +31 126
#note AXE sims a bit ahead at I7 to let Josh bingo more despite the traditionally worse leave, since it leaves better lanes for him, but the start play here is G3 FACE for 30, crippling the scoring spots upstairs and keeping a solid scoring then bingo leave. FAX is not so bad, but sims around 5 below
>Jackson: AIMRSTT 5E M.T. +18 64
>Josh_Sokol: ?CEEIIU D10 CUE +19 145
>Jackson: AAGIRST 4D GA. +12 76
>Josh_Sokol: ?AEIIIP C2 PIA +15 160
>Jackson: AAIRRST B3 AR +10 86
#note highest static play, such a weird looking play but I liked it. considered stuff like EXTRA, WIRRA, APART, RA(GI),but AR seemed like the best option - wins a sim by a couple points over WIRRA and a few over RAGI. The TRAGI lane is not so sick even if I hit it, and STAIR can hit SOLITUDES or CUES after AR. With the board not being in danger of being closed longterm, I felt like being patient and not allowing him to score too much was a higher priority than wringing every drop of bingo % out of my rack.
>Josh_Sokol: ?EIINQR D1 QI +25 185
>Jackson: AEIKRST 4H .ATERSKI +82 168
>Josh_Sokol: ?BEEINR 13A BENdIER +73 258
>Jackson: LNNSTWY K3 N.WLY +22 190
#note preferred this to WYLES thematically, and with so many threats (A, B, O columns), NST has a good amount of power here. A cool option was WENNY in the same spot, which I considered, but I did not consider the -ABLE aspect, so keeping the L has value for hitting occasional A column triple triples, especially since he may choose to block the O column before the A column - 3 Ns in the pool also helps WENNY. Still, NST > LST standardly, so they're a dead lock in a sim. WENNY actually bingoes slightly more in a sim, so I think that is the play.Q probably overestimates the N within the sim.
>Josh_Sokol: AACEJOS J2 JO.A +34 292
>Jackson: ANPSTUY 1D .UAYS +51 241
#note fuck I missed a sweet play - UP(PI)TY for 52! Amazing
>Josh_Sokol: ACEEELS A11 CA.LE +30 322
#note maybe ACKEE, the I works really well with the pool (dearth of Is), so blocking that and the M column is nice - still leaves a dangerous 7s lane on the O column of course. close call
>Jackson: MNNOPTZ 2C ..NTO +20 261
#note tough to imagine winning often here - the idea was to go for a ZONE or ZONAE play then bingo or draw the blank
>Josh_Sokol: EEENRRS 14E SNEERER +69 391
>Jackson: IMNPTVZ O1 IMP. +24 285
#note just do ZITI I guess, whatever
>Josh_Sokol: DEFORUV 15J DEVOUR +47 438
>Jackson: AHNNTVZ G13 ..V +6 291
#note REVOCABLE was cool last turn
>Josh_Sokol: ?BDEFOO 13K OF +8 446
#note unfortunatley the cool endgame are not as good as the boring FOOD for 26, keeping BE(S)t after ZONA
>Jackson: AHNNOTZ L7 AZON +28 319
#note but i was braindead and made a bad endgame play
>Josh_Sokol: ?BDEO N1 BOo.ED +47 493
>Josh_Sokol: (HNT) +12 505
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-05-14 22:00:23 Server IP: 162.144.19.21