Game Details
Player 1
#character-encoding UTF-8
#player1 Joe_Edley Joe Edley
#player2 Jackson Jackson
>Joe_Edley: ?DIKLNR 8H DRINK +30 30
>Jackson: AAEEFNU K5 FAU.AE +18 18
>Joe_Edley: ?BILORT M5 BRIsTOL +70 100
>Jackson: EEEGNYZ J3 GEEZ +70 88
>Joe_Edley: NOOTTWY J10 TOWNY +25 125
#note actual rack - unplayable TOYTOWN here
>Jackson: EEEFNRY 12H FE.ER +30 118
>Joe_Edley: JLOT 14F JOLT. +31 156
>Jackson: AENNOWY N10 WANEY +53 171
>Joe_Edley: EEHINRU O11 HIREE +43 199
>Joe_Edley: EEHINRU -- -43 156
>Jackson: AAAGNOO O12 ANOA +25 196
>Joe_Edley: EEHINRU O8 HUE +24 180
>Jackson: AAGIOUV N1 GUAVA +22 218
#note figured EINR was well within his range, but even then this is probably still worth playing barely. he could easily have EIRS or other EIR leaves as well
>Joe_Edley: EEHINRS H1 RESHINE. +98 278
#note he had EINR but turns out the G wasnt even helpful
>Jackson: GILMOPX 15G XI +42 260
#note didnt consider MI(G)G here, which looks good - OXO with an O draw, XI with an I draw.
>Joe_Edley: ADEQRTU 3C QUART. +32 310
#note actual rack
>Jackson: GLMOPSS D1 PL.G +20 280
#note I liked this better than plays like PLUGS or GLUMS because the S can help me hit a scoring play at 1L while retaining another S. I liked PLUG as well to set up -MP plays that open a new lane.
>Joe_Edley: ?DDEIIN F1 DE.IDINg +63 373
#note cool 9 here of HIDDENITE - DERIDING is a better play though
>Jackson: BIMOPSS 1A POM. +30 310
#note need to counter the 11 row with a new lane. I am basically dead here but I could draw POSSIBLE
>Joe_Edley: CEOV 11E COVE +23 396
>Jackson: ABIISST 1L BI.S +30 340
#note cant see winning here, I am hoping he plays at 2a and I draw a miracle 9
>Joe_Edley: CELMORT 2A OM +20 416
#note given my actual leave, I could only have POSTTRIAL
>Jackson: AIIOSST 5D SO. +16 356
#note BIOS is best to keep AITS and STAIG
>Joe_Edley: CDELRT 3L CL.D +14 430
>Jackson: AIIST 7A ISATI. +7 363
>Jackson: (ERT) +6 369
Player 2
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