Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Cesar_Del_Solar Cesar Del Solar
>Jackson: AEEGSTU H6 AGUE +10 10
>Cesar_Del_Solar: EY 6F YE. +14 14
>Jackson: EGNOOST 10B GENTOOS +70 80
>Cesar_Del_Solar: AEINORT D6 ANOI.TER +68 82
>Jackson: ?AAEGLR 13B pA.ERGAL +72 152
>Jackson: ?AAEGLR -- -72 80
#note saw my valid bingoes, realgars, layerage, langrage, but opted for this, which I thought was more likely a word than not, but really wasnt sure enough to justify. it's only a handful better than langrage if it is good, so no reason to risk so much
>Cesar_Del_Solar: AEEFRUX E10 .AXER +39 121
>Jackson: ?AAEGLR B7 LAn.RAGE +68 148
#note saw barrelage, but wasnt sure of it.
>Cesar_Del_Solar: ENOP A5 OPEN +26 147
>Jackson: CDFIMTV G9 M.TIF +24 172
>Cesar_Del_Solar: FTTU C3 TUFT +16 163
>Jackson: ACDEMVY H12 DAVY +49 221
>Cesar_Del_Solar: EJT D2 JET +26 189
>Jackson: BCEIMOU B2 CUB +22 243
#note CUB or BUM here, I liked the M for better scoring at A12 if I draw an A, but the C goes pretty well with the O and vowels. i think this is fine
>Cesar_Del_Solar: HIIIOSZ -HIIIO +0 189
>Jackson: EIIMOOU C13 OM +22 265
#note statically terrible but wins a sim - blocking A12 is pretty big here, especially since he's keeping an A if he has it and drawing it more often if he doesnt
>Cesar_Del_Solar: ADDLRSZ -ADDLR +0 189
>Jackson: EIINORU I5 UNI +15 280
#note I didnt love opening the J column, especially since bingoes there open the K column, but I liked putting on scoring pressure, and I block higher scoring bingoes on row 8 anyways, and the J column wont score a lot. I think exchanging is okay as well, but im fine with this
>Cesar_Del_Solar: ABS 15C ABS +26 215
>Jackson: DEEIORR E4 ER +10 290
#note not sure why not RE here
>Cesar_Del_Solar: ?ADINSZ J7 DIAZiNS +91 306
>Jackson: DEHIIOR - +0 290
#note simply did not think it was a word
>Cesar_Del_Solar: CKO 2D .OCK +23 329
>Jackson: DEHIIOR H1 HOED +48 338
>Cesar_Del_Solar: ILLW 13J .WILL +16 345
>Jackson: HIIIOPR A14 HI +23 361
#note missed G2 KHI for 3 more... definitely better
>Cesar_Del_Solar: DE K11 DE. +20 365
>Jackson: IIOPQRS K5 QIS +30 391
#note QIS actually only wins straight up with A and E. A couple of the wins are hard for him to spot - with an I draw, he needs to find W(I)NE, setting up VELAR and saving ALVAR as a backup. with an N draw, he needs to find LARI/QI, setting up WAVE and saving WIVE. QIS/SWILLS, which I considered, only wins straight up with an E draw, but some of the other endgames are hard too.
>Cesar_Del_Solar: AEILNRV N10 VIL.A +32 397
>Jackson: IOPRW 15M RIP +24 415
>Jackson: IOPRW -- -24 391
#note we were both low on time - saw that poi lost, so considered just playing it and hoping he missed HERN or something, but instead tried this hoping he panicked and just went out with hern and hoped for the win
>Cesar_Del_Solar: ENR 15M ERN +18 415
>Cesar_Del_Solar: ENR -- -18 397
>Jackson: IOPRW L3 POI +21 412
>Cesar_Del_Solar: ENR 1H .ERN +7 404
>Cesar_Del_Solar: (RW) +10 414
Player 2
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