Game Details
Player 1
#character-encoding UTF-8
#player1 StefanFatsis Stefan Fatsis
#player2 JoshuaSokol Joshua Sokol
>StefanFatsis: NNU 8G NUN +6 6
>JoshuaSokol: AEHOPRV 9F VAPOR +22 22
>StefanFatsis: LOW 7I OWL +11 17
>JoshuaSokol: DEFHKSV K5 VE.D +16 38
#note never considered VELDS here somehow. Completely asleep. #visionSADDEST
>StefanFatsis: ??EENRS L7 SERENer +73 90
>JoshuaSokol: AFHKMST 8K ..FAT +27 65
#note hoping to keep the board somewhat alive
>StefanFatsis: DHO K10 HOD +25 115
>JoshuaSokol: HKMNRSS N5 SHR.NK +31 96
>StefanFatsis: IINT O10 INTI +11 126
>JoshuaSokol: ACEEMMS O10 ....ME +24 120
>StefanFatsis: FIR 15L FIR. +11 137
>JoshuaSokol: ACEEJMS H7 J..E +28 148
#note didn't see CEASE(FIRE). I regret not playing it but I felt this was quite strong here. Without an S inferred, Stefan bingos 1%. With S inferred, it's still only 10%. Can I infer an S? Often when low-scoring defensive plays are made, opponents are keeping a good tile or tiles. #questionable
>StefanFatsis: AILRSTU 11B RITUALS +78 215
>JoshuaSokol: ACEMOSZ B10 C.OZE +44 192
#note CAMEO O1 was never considered. Sims a bit higher than CROZE. Sets up the Z, I can come back without a bingo more easily.
>StefanFatsis: AEX C13 AXE +51 266
#note I was very upset here
>JoshuaSokol: AEEMOSY D8 MEA.Y +26 218
#note saw (E)YESOME but was unsure. The S has a lot of recursive value, but probably not enough to overcome the 16-point deficit according to Quackle's evaluations. This is definitely a board I can come back from a 20-point deficit on. #knowledgelarge
>StefanFatsis: AAGU 8A GAU. +21 287
#note first put down GA(M)A, but he was unsure of AGAMA, so he switched to this, which scores and unloads but also creates threats that are difficult to deal with.
>JoshuaSokol: EGILOST N13 GO. +19 237
#note I missed STOGIE O1 here, but this time it seems clearly better to keep the S and fish.
>StefanFatsis: AY 7A AY +13 300
>JoshuaSokol: DEILPST 15C .PISTLED +92 329
#note this is collins-only. I was sure it was valid, but it's just EPISTLE and EPISTLER.
>StefanFatsis: ACIOT O1 COATI +26 326
>JoshuaSokol: BEEIOOU 14E OE +10 339
#note extremely tough. I want to make it difficult to unload the Q, but I can't stop QIBL(A) 3K and TRANQ 6A. This commits to probably never being able to block TRANQ, but maybe I can still outmanoeuver. I didn't want to allow 13G plays after BEE or OE one spot to the right, since I was not confident I could outscore the Q even if Stefan is stuck with it, give how bad my letters are.
>StefanFatsis: DE A14 DE +20 346
>JoshuaSokol: ABEIOQU 3M QU. +24 363
#note the Q was not so desired, but the A was! Now he can't easily outrun QU(A) with an L-column response making AQUA, and I have some high-scoring threats afterward. Somehow swindling this.

I had mistracked an extra O this game, and forgotten to tally the I he had, so the position is actually better than I thought, given the lack of dexterity having the O would bring to him in his endgame sequences.
>StefanFatsis: BGILRTW 6A BRIG +23 369
#note there don't even seem to be any tricky moves here. I drew the other I and he has no threats.
>JoshuaSokol: ABEIINO L1 BEAN +31 394
#note best is M12 BAN(I). I had been aware of the M13 (r)A(GI) spot, but didn't see this one. That saves OI 4L for 15 and stops Stefan from going out in two with W(ON)T 11J. -7 #endgamemedium
>StefanFatsis: LTW 12A W. +9 378
>JoshuaSokol: IIO 14I OI +11 405
>StefanFatsis: LT 14M T.. +7 385
>JoshuaSokol: I F9 .I. +8 413
>JoshuaSokol: (L) +2 415
#note not very thrilled with this one, to be sure.
Player 2
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