Game Details
Player 1
#character-encoding UTF-8
#player1 MichaelFagen Michael Fagen
#player2 JoshuaSokol Joshua Sokol
>MichaelFagen: EEINNTV 8D VENIN +24 24
>JoshuaSokol: EEFKOXY 7E FOX +45 45
#note lots of fun options here
>MichaelFagen: ADET E5 DE..AT +20 44
>JoshuaSokol: EEGKOSY 11B KYES +44 89
>MichaelFagen: IIIII -IIIII +0 44
>JoshuaSokol: DEGIIOR 12A GIED +33 122
>MichaelFagen: ENRW 6B REN.W +32 76
>JoshuaSokol: ABHIMOR 13C RHOMBI +51 173
#note weird choice between RHOMB and RHOMBI. I'm kind of ambivalent about it, since RHOMBI is more my style, but can he really be sure RHOMBI is valid, and will he see it? I have tried to exploit Michael's lack of word knowledge so many times now in similar situations, where it seems like a small equity sacrifice to do so, and then gotten burned. WWYD? #questionable
>MichaelFagen: BEORW 12H BOWER +33 109
>JoshuaSokol: AIJLQTY 11I JAY +50 223
>MichaelFagen: ACIN 10J CAIN +32 141
>JoshuaSokol: ACILOQT 9L QI +26 249
>MichaelFagen: ENU A12 .ENU +15 156
>JoshuaSokol: ACLOORT H12 ..RO +18 267
#note hated the idea of a forking bingo at 14H, creating H15 and O column stuff. This still creates long-term weaknesses. A similar idea is to play 8M LOO, block that S hook and scoring spot and keep a better leave. This deals with the more troublesome of the two spots a 14-row bingo would create, creating indirect prophylaxis. The idea of creating a new lane without blocking any specific bingos might have given me too much pause. #strategysmall
>MichaelFagen: DEHLSTU I3 HUSTLED +77 233
>JoshuaSokol: ?ACLOST M3 COASTL..e +72 339
#note liked this over (O)CTAnOLS, also thought it might get a challenge, but mostly wanted to style. I missed TALCOuS which is 4 more and never allows the O column reopened while giving more back immediately and access to the 1 row, which doesn't seem like a big deal. That's probably it. #questionable
>MichaelFagen: OOZ H1 ZOO +41 274
>JoshuaSokol: AAGMPRU 14F MA.A +28 367
#note GA(Z)UMP is fun to block worst case scenarios and balance. Thought this was worth doing to score and block most stuff.
>MichaelFagen: EG 8M .EG +12 286
>JoshuaSokol: GILPPRU D1 PURLI. +25 392
#note really unsure of why I decided not to play GR(O)UP. Was something to do with points and not wanting to falter but like... what
>MichaelFagen: ADOT 1A ADO.T +24 310
>JoshuaSokol: ?EFGPTT 4L F.G +14 406
#note lmao quackle rates G2 PFfT as the 3rd best play here, but I think it's misevaluating and not evaluating some plays.
>MichaelFagen: AI J6 AI +10 320
>JoshuaSokol: ?EIPRTT 15G P. +11 417
#note he probably has the other A, so ZARATITE not happening, but this hits POTTERIES, PORTLIEST, POTTERING, (PO)RTATIVE (likeliest draw probably), (D)ISTO(R)TER B1, TUR(G)ITES, (G)RITTIER. Crazy, this threatens a bingo with every single draw. I didn't see all of this, but probably would have if I drew the letter. Was happy enough with ZARATITE (until I realized I'm probably not drawing that), PORTLIEST, POTTERIES and the G stuff. Worth noting his only playable bingos are EU(G)LENAS, ENSILA(G)E and EU(G)ENIAS. If EUGLENAS or ENSILAGE, I am 1/2 to get PORTATIVE. If EUGENIAS, I have a comeback with both draws. Given no guarantee of a comeback bingo if he blocks the G, I should consider blocking too. UV being most likely unseen, I can't foresee guaranteeing an outplay next turn, even (G)RIPT doesn't seem to do that, since he can just block the R in RENEW, so that seems iffy. If he draws the V from AI (1/2 chance at least), he has annoying plays that block me, so this play isn't necessarily all that great. Maybe P(S)T 6L to block the bings and threaten some stuff and just be somewhat sad in the endgames. I guess I draw A(Z)URITES, T(Z)URISES, (Z)ITHERNS and other stuff downstairs. That could be right the more I analyze. #questionable
>MichaelFagen: EILNSV N10 SNIVEL +32 352
>JoshuaSokol: ?EEIRTT O1 TRIsTE +22 439
#note If you see Michael's best outplay of F12 U(MM)A, you might have a chance of finding my best endgame. -1 #endgamesmall
>MichaelFagen: AU 10E .AU +5 357
>MichaelFagen: (E) +2 359
#note SPOILER: best was TRIm(PO)T 15C, a dream endgame play since it's optimal *and* forms MMM. Sad.
Player 2
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