Game Details
Player 1
#character-encoding UTF-8
#player1 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
#player2 Jackson Jackson
>Josh_Sokol-Rubenstein: AADEGOU H8 AGUED +18 18
>Jackson: ?CDNSTU 11B CoNTUS.D +70 70
#note missed ADJUNCTS. very bad
>Josh_Sokol-Rubenstein: AIJKLOS C9 JO.KS +46 64
>Jackson: AADFNOS D8 DON.A +39 109
>Josh_Sokol-Rubenstein: AILNSTU F5 NAUTIL.S +62 126
>Jackson: ABFLSTW E3 FLAB +26 135
>Josh_Sokol-Rubenstein: CEEEGIW D3 EEW +27 153
#note Q slightly prefers EEEW here. looks close
>Jackson: IIRSTTW G3 WIT +17 152
>Josh_Sokol-Rubenstein: CEGHIPY I7 GHI +19 172
#note PEG G7 looks like the play here. GHI is made a bit better cause of my bingo heavy range, but with some leaves specified PEG still sims better
>Jackson: EIOORST B11 .OOT +21 173
#note I usually underestimate how much a T helps a leave like EIRS - coo sims around 4 ahead. I liked the S threat, forcing him to block COOTS some. TWIT is useful though, my bingo % is up to 55% from 30, so this is an error
>Josh_Sokol-Rubenstein: CEMPRTY A13 PEC +28 200
#note looks good w my range
>Jackson: EEIRRST 12H .ESTRIER +73 246
>Josh_Sokol-Rubenstein: LMPRTYZ M11 R.TZY +34 234
#note 3 other good options here - RITZ to set up the Y, PRIMLY to keep good Z options generally, and TRIPLY, which keeps ZYME with an E draw. ZYME can happen often enough, cause I can play to the R without hitting the bottom triple. However, I will more than random try to play through the Y and block both at once. All these options are reasonable, TRIPLY sims around 3 ahead of RITZY.
>Jackson: AABHILQ 15L H.LA +42 288
#note nice to block the Y and restrict the R together. the Q has decent potential here as well, between qi/qat and other higher scoring plays, plus stuff like BLAZE occasionally. sims best
>Josh_Sokol-Rubenstein: IILMMNP 3G .IMMIN +16 250
#note He considered SIMP, which at first I felt was wasting a good chunk of board at the bottom, but with the number of AEOs out, WIMMIN/WIMP can really let me outrun a lot of the time, SIMP lowers my avg by 6 over WIMP.
>Jackson: AABDINQ O7 QINDA. +48 336
#note or QAID. Close overall, cause 5 points + keeping an N with a vowel heavy pool, but ofc blocking a lane for free is nice
>Josh_Sokol-Rubenstein: EFLOPRX 14J FRO.E +59 309
#note FOREX is tempting to shed the X and bingo more, but josh bingoes so rarely that it's worth it to try and outscore/put scoring pressure on, plus FROZE opens a threat for later. Lots of vowels out so he could always catch me with vowels.
>Jackson: ?ABORRY 4L ORBY +30 366
#note I think this is a situation where it's good to not leave 7 in the bag - considered BOYAR for that reason, but I'm not up by enough to consistently outrun bingoes he can occasionally hit, so I would rather leave 8 in the bag so that if he bingoes, I can play 1 tile, opening a new lane, and try to bingo out. ORBY still outscores X plays quite consistently. Considered ORB as well, but that doesnt work as well against occasional bingoes, so I prefer this. Either way he's super unlikely to bingo at all
>Josh_Sokol-Rubenstein: AEEILPX 15F AXILE +41 350
>Jackson: ?AIORUV O2 IV. +9 375
#note outruns the worst sequences, VAPE 14D then GENE/GONE 2A, so I think this always wins. this and VARY are the 100%ers according to champ
>Josh_Sokol-Rubenstein: EEEGNOP 14D NOPE +31 381
#note no way I dont have the blank after IVY, so hes pretty much dead
>Jackson: ?AAEORU K5 AEROnAU. +78 453
>Jackson: (EEGV) +16 469
Player 2
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