Game Details
Player 1
#character-encoding UTF-8
#player1 Arie_Sinke Arie Sinke
#player2 Chuck_Armstrong Chuck Armstrong
>Arie_Sinke: EEEFHOR 8G HEREOF +32 32
#note Chuck needs to beat me twice in a row to win the tournament. This opening play looks best.
>Chuck_Armstrong: OUY 7K YOU +17 17
>Arie_Sinke: EEINOUY 7G EYE +22 54
#note This also looks best; alternatives sacrifice too many points.
>Chuck_Armstrong: IMV 6E VIM +18 35
>Arie_Sinke: EHINOUV E4 VI.E +20 74
#note I was willing to sacrifice in leave to bail out the V here, plus I thought this play had some defensive merit despite setting up D7. The sim likes it.
>Chuck_Armstrong: CEIOPSW N1 COWPIES +89 124
>Arie_Sinke: HIINOOU 1L OU.H +30 104
#note This looks right; too many points to forgo.
>Chuck_Armstrong: ADILT F8 TIDAL +23 147
>Arie_Sinke: ?EIIINO O3 OI +13 117
#note This looks right; I should bingo 76% of the time next turn despite the doubled Is.
>Chuck_Armstrong: ETU 9K UTE +16 163
>Arie_Sinke: ?EIINOS O7 EOSINIc +79 196
#note The only 79 point bingos in this spot are my play and ElISION; I prefer my play for preventing most parallels and not creating an S hook.
>Chuck_Armstrong: EGILNST 11E T.GLINES +86 249
>Arie_Sinke: ADLLNNR I2 LANDL.. +9 205
#note This play cleans up the rack very nicely, and since I have no options that score much I'm not sacrificing a lot of points. It sims very close to SNARL L11, which scores a bit more but creates an opening that probably doesn't favor me.
>Chuck_Armstrong: AAM J2 AMA +17 266
>Arie_Sinke: DFKNNPR I10 F.NK +16 221
#note The board has evolved in a direction that doesn't favor me and now I have to create an S hook to give myself a chance. I think FLANK 2H is too desperate here and likely to get punished. This could work if Chuck doesn't have an S or a blank.
>Chuck_Armstrong: ?AEENRR 14C REEARNs +69 335
>Arie_Sinke: DINOPRT K1 PRINT +37 258
#note Nothing is likely to get me back in the game; might as well take the points and hope for a miracle.
>Chuck_Armstrong: ABW 13B WAB +24 359
>Arie_Sinke: ABCDGOU 15A CUB +26 284
#note I'm not sure; Chuck almost certainly has the last S after WAB so I see some merit in playing here rather than N10, plus I could luck into QAT and somehow steal the game.
>Chuck_Armstrong: AGZ 12A ZAG +35 394
>Arie_Sinke: ADEGJOQ 10N Q. +31 315
#note This is a marginal sim winner over JNANA 4H for 40, which I don't believe I saw.
>Chuck_Armstrong: TX 5D T.X +19 413
>Arie_Sinke: ADEGJOR H1 JAR +40 355
>Chuck_Armstrong: ADORST 13I .ORAT +18 431
>Arie_Sinke: DEGO D7 DOGE +10 365
>Arie_Sinke: (DS) +6 371
Player 2
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