Game Details
Player 1
#character-encoding UTF-8
#player1 MEO Mark Edward Owens
#player2 JJB John J. Bulten
>MEO: APPU 8G PUPA +16 16
#note ~0:35 [~24:25] MEO and JJB, second and third seeds, have another showdown, while Andy Hoang gets to play JJB's son Izak who starts the day with 2-0. MEO opens quietly enough.
>JJB: EGHILNV K7 HELVING +87 87
#note 1:03 [23:57] JJB is confident of the best play, almost. He lays down helving/pupal and then sees that it leaves a massive S hook, and he quickly adjusts all the letters down by one.
>MEO: CHIU - +0 16
#note ~0:19 [24:06] (unci 12j 12 +17.7) MEO is okay with helve as a handle, but helve as to give a handle is questionable to him. He calls the challenge at 24:06 on his clock; it's unclear if he challenges pupae also. Either way the play is valid and he is playing catchup.
>JJB: AAFGINS L11 FA +19 106
#note 2:09 [21:48] JJB draws a rack that has a leave worth +22.0, and he plays up to it. He sees fagin(s) and this would score 35 with shelving but the bingo leave is better.
>MEO: CHIU M12 HUIC +24 40
#note 0:55 [23:11] Now MEO can use his tiles more effectively and cares not about nonuples.
>JJB: AGIINRS 6H ARISING +79 185
#note 1:20 [20:28] JJB draws another natural -ing bingo and plays to his extant hook. Some things opponent can do nothing about.
>MEO: JOSU 15K JU.OS +45 85
#note 1:27 [21:44] MEO proceeds to being rectifying the situation.
>JJB: AEOQSTY O12 QAT. +23 208
#note 0:29 [19:59]
>MEO: ABIO 5E OBIA +14 99
#note 1:48 [19:56] (obia l4 17 +.9) Possibly better is column L; it's not necessary to play off three vowels because MEO's rack may not be that bad; but all options are simulating under 10% already.
>JJB: EOOSWYZ 4A WOOZY +53 261
#note 0:21 [19:38] (zooey 6b 62 +3.3) JJB puts on the time pressure with an "obvious" play. Even better, but not by much, is zooey/oe/by 61 or zooey/yo 59.
>MEO: DEEIRR A2 RE.IRED +33 132
#note 2:02 [17:54] MEO has a bingo if his seventh tile is BDEFGHLMNPSTVW (14 letters), but he doesn't find one. He knows rewired takes a P hook, and that is not a concern if opponent doesn't suspect it and if the natural Ps were burned up at the start (the anagram is weirder). It's highly probable he's holding just an O, which is no fun.
>JJB: EEEGLST D1 GEE. +16 277
#note 3:38 [16:00] Again the board and the rack conspire to indicate one play above all others; he sees repeg with the same tiles, 6 behind. The turnover from his considered option of genteel 10 is worse than even reglets 20 and steelie/he 21.
>MEO: MO C3 M.O +18 150
#note 1:19 [16:35] (mo 6e 20 +2) Mo/yom/bo will get him 20, but perhaps MEO is setting up a hook for himself; his next play makes it look like he is.
>JJB: BCELNST M3 BLE.T +16 293
#note 1:12 [14:48] (blent 4h 28 +12.1; blet 4h 17 +1) JJB finds the right word, but misses hooking it to b/aa and 12 extra points. This is his most serious error of the game, but his draws have had good synergy.
>MEO: ADIK 6C KADI +34 184
#note 0:56 [15:39] MEO works out an excellent overlap and has, or will draw, the first blank out of the bag.
>JJB: ACDLNOS 1D .LAND +21 314
#note 1:52 [12:56] (do g6 15 +1.4) Now the leave ACLNS commends do 15, a little ahead of gonad and gland. Old-cans only plays through ER, and the once-available E has been blocked. JJB sees croplands, which could fit on the board but it would put the C on the wrong side of obia! Surely better things are ahead.
>MEO: EOUV 4J OVU.E +16 200
#note 0:38 [15:01] Pushing out the last ugly tile on his rack.
>JJB: COOSSTY B8 OOCYSTS +89 403
#note 0:22 [12:34] JJB forms and plunks down oocysts in a flurry of action, while doubting internally because he is confident of oocytes/coyotes but wonders if oocysts is a wishful adaption of oocyst. MEO increases the suspense by holding the play that makes the spread higher than his score this late in the game.
>MEO: ?DEEIRR - +0 200
#note 0:33 [14:28] (trendier 13b 70 +36.4) But MEO cannot win if the play is good, even with his bingo rack, so there is a tense walk to the challenge station. It's good, and MEO is about to lose even more spread.
>JJB: ?AENNRW H8 .NWARNEd +83 486
#note 0:55 [11:39] And JJB draws a fresh bingo out of the bag. After working out that it triples he has no need to hunt for swannery in two places. 500 and 550 are in sight.
>MEO: ?DEEIRR 2F REEDIeR +70 270
#note 3:06 [11:22] MEO has to hold this play too, briefly, but he needs to get some points back so plays the bingo and pulls back from the spread of 286: extreme opening of row 1 is appropriate here.
>JJB: AEEILTX 1K TELEX +43 529
#note 7:40 [3:59] (ex c8 38, mitt 14l 20, telia 1k 22+12 +2) JJB luxuriates in his strong rack compared to opponent's vowelless bag and works out that telex 43 allows ani 15, pia 14, and ai 11, which is a fine setup. He considers ex 38 and the 4-letter plays at 1l, but not long enough to see that ex leaves telia, which fits at 1k! This combo cannot be dampened by opponent and nets him 2 extra spread points.
>MEO: FMNTT 14L M.T. +20 290
#note 0:33 [10:49] Optimal.
>JJB: AI 9G A.I +15 544
#note 0:10 [3:49] Only 2 points was lost by either player in the endgame, and indeed both players are playing at expert levels.
>JJB: (FNT) +12 556
#note MEO made no real errors besides challenging twice, while JJB had his best analyzed game to date with only 18.8 opportunity points available from missing zooey, blent/baa, the parallel do/bid/op, and the ex/telia endgame. MEO can take consolation that his only area of improvement shown is deep vocab, while JJB joins him on the 2-1 tier where 6 people are tied for first. Known points available: MEO 2, JJB 3. Overall points available: JJB 18.8, MEO 57.0+.
Player 2
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