Game Details
Player 1
#character-encoding UTF-8
#player1 CP Cathy Poole
#player2 JJB John J. Bulten
>CP: AY 8H YA +10 10
#note 0:46 [24:14] (ay 8h 10 +3.7) These players have happily looked forward to this pairing all day, having played previously in Missouri and North Carolina. CP begins without significant revelation of her rack, which is prone to a bingo or a Q play.
>JJB: DEFHNOP 7G FOH +31 31
#note 1:07 [23:53] (fohn 9g 32 +.3) JJB has fond hope; but because of CP's vowel opening he can get the most with foh 31 (or fohn 32, which is only a hair better).
>CP: AEGQRSTU I7 ..G +9 19
#note 1:32 [22:42] (reg j8 14 +1.1) CP lays down reg/ef/goy, long enough for JJB to notice and wonder if she'll take the bait on a word he helped to delete from the dictionary! But she remembers in time that goy* is NWL18 only and not in the current dictionary. She elects to hold everything but the G. Since she may be holding the QU at this point, if she doesn't have the word she plays next turn or its anagram, she might have suq/yas 38, squeg/sha 41, squat/sha 40, square/sha 43, or even quayage/fa 25.
>JJB: DEEINOP J9 OPINED +22 53
#note 2:33 [21:20] (ope 6e 16 +2.0) Same as ponied/yap/go. Quackle prefers ope/ef with bingo leave. No extensions of phage are available in column I.
>CP: AEQRSTU K5 QUARTES +126 145
#note 1:33 [21:09] !! JJB's opening played right into a crazy quadruple bingo for CP (two, including quatres), giving her a hefty lead of 92. Memorable play.
>JJB: EEILNOU L2 OLEINE +27 80
#note 1:09 [19:11] JJB keeps his chin up and finds the correct dump.
>CP: JOT 6F JOT +37 182
#note 1:17 [19:52] Great ladder.
>JJB: AEINSTU 3H INSU.ATE +68 148
#note 2:01 [17:10] JJB's first 6-tile play gave him 5 vowels, but his second gave him tisane bingos (audients scores the same). This closes the gap a lot.
>CP: EFR O1 RE.F +33 215
#note 1:19 [18:33] CP seizes the triple for another thirty.
>JJB: ACDEINR 13C DERACIN. +80 228
#note 1:48 [15:22] JJB draws a cold rack where he has memorized the mnemonic, cairned: inearthed, and he can review all the bingos at leisure and select the highest one with certainty.
>CP: HO - +0 215
#note 0:28 [18:05] (oh 12c 23 +24.2) CP doesn't like her lead evaporating at all with two natural list bingos and she doesn't like the look of this word either. She calls a hold, and challenges as JJB is about to draw after 28 seconds. It doesn't help.
>JJB: ?ACEGGV H12 V.CE +39 267
#note 2:14 [13:08] (viga h12 36 +.8) Now it's JJB's turn to extract a good thirty triple off his own bingo. Viga 36 is better leave.
>CP: HO 12D HO +22 237
#note 0:36 [17:29] (oh 12c 23 +1)
>JJB: ?ADGGLR 4B GARGLeD +77 344
#note 0:42 [12:26] And JJB also gets the first blank with a good combo despite having held GG. Laggard scores the same.
>CP: EI N3 .IE +8 245
#note 0:53 [16:36] (cedi 14h 9 +1) CP is getting vowels and middling letters, and shows it; the subtle cedi would be an improvement.
>JJB: ILMNRTX L11 MIXT +31 375
#note 3:56 [8:30] (max f12 36 +7.4) JJB has lots of X plays to fight over. Max/maxi f12 score the most, but mixt may be safest in simulation at about 98%, about the same as blocking column C (ratlin/trinal, ramtil, matrix) or row 15 (ixtle, milter, minter).
>CP: AWY 3A WAY +31 276
#note 0:59 [15:37] (yaw 14d 42 +11) CP first puts down yaw but recognizes the error. It would not be an error laddered at 14d instead, where either play scores 42!
>JJB: BELNPRT 2B BRENT +36 411
#note 0:41 [7:49] JJB kept all consonants, but he can use the premiums with his one vowel very effectively this turn.
>CP: AAB 1F ABA +17 293
#note 1:08 [14:29] (ab 14e 23 +5.4; baa 2h 19 +2) Now CP is just playing off duplicates in a balance attempt, but there is only one A unseen and JJB has just drawn it, so alternatives are likely better.
>JJB: ?ADLPST 15B TADPoL.S +62 473
#note 2:57 [4:52] (plastid 11a 80 +18) JJB is proud of his fourth bingo given the second blank (after not finding any anagram of pedestal), but what he needed more than that for point value may have been to spot the word plastid and then overlap it tightly with she/tor for 80. And yet, the nonuple risk in response puts plastid less than perfect win ratio, while splatTed and tadpoles and pulsated seem immune to comeback, as well as waiting plays like past/she/tor 24.
>CP: IS 13L .I +18 311
#note 0:54 [13:35] CP directs a fish to an S, very reasonably and with high dynamic value.
>JJB: KLMOUVZ 11E MOL +20 493
#note 4:03 [0:49] (luv 11e 18 +9.8) JJB's rack has attracted most of the ugliness. Luv/lor leads static and often dynamic value because it's the best way to get rid of the letter most likely to be stuck later.
>CP: W D1 W. +9 320
#note ~0:05 [~13:30] (wo f10 13 +4) Clearing the last mid tile off her rack (missing one higher spot). She probably doesn't hold unwiser/xis 84.
>JJB: EKOOUVZ F13 .Z. +31 524
#note 0:28 [0:21] (ouzo f8 33, rue 2h 16, vodka c11 19, nisi n11 18+2 +6) Since CP has emptied the bag and not drawn a 7-letter bingo nor a playable 8, JJB can think a bit about how to best use his remaining high pointers; but he used up most of his time last turn, and so he fails to see either the ouzo or the vodka, which make a powerful combination. However, his spot azo 31 is just below ouzo and still allows vodka/oho later, so only loses 6 net value.
>CP: EIINRSU J2 I. +4 324
#note ~1:05 [12:25] (rue 2h 16, vodka c11 19, nisi n11 18+6 +12) CP may realize that inures/urines and ruiners are two good outplays, and so she scores the I to guarantee her next play (while missing vin/in 8). It's hard to work out, but she can get a very good out in two with rue/arid/un/es in her spot, which guarantees the ability to play nisi/xis next time because opponent is incapable of blocking; this is the best pair of outs on the board.
>JJB: EKOOUV C12 O.E. +11 535
#note 0:03 [0:18] (vodka c11 19, urines 18+6 +24) JJB misses out on the vodka while seeing the key spot (sacking 24 points), but it all comes to urines anyway.
>CP: EINRSU N8 URINES +18 342
#note 1:56 [10:29]
>CP: (KOUV) +22 364
#note CP's one bingo, a Q quadruple word for 126, couldn't compete with JJB's four, and she did not make significant errors besides challenging one of those. Both players could have smoothed their endgame, and JJB missed plastid 80, but it was a riskier play anyway, so in all this was quite the well-played game. CP's low turnover didn't disclose the opportunities needed and in this game there was a slight correlation between turnover and power tiles. Known points available: CP 31, JJB 48. Overall points available: CP 63.4+, JJB 68.3.
Player 2
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