Game Details
Player 1
#character-encoding UTF-8
#player1 JJB John J. Bulten
#player2 ME Michael Early
>JJB: AEEFOUV 8D FOVEAE +32 32
#note 0:17 [24:43] JJB gets to show ME an easy vowel dump.
>ME: ?AIMPRY 7G PYRAMId +82 82
#note 3:45 [21:15] ME takes his time analyzing bingos, first laying down primacy 7h 71. He does the right thing to double-check and finds the highest bingo.
>JJB: ADEIOTU 6I IDEA +25 57
#note 3:36 [21:07] (fadeout d8 22 +3.9) Now is the time for a good turnover, like fadeout, autoed, or miaoued. JJB believes he has an affinity for OUT, a proposition that will be tested later; he certainly likes to out-parallel his opponent.
>ME: IQ 7C QI +26 108
#note 1:07 [20:08]
>JJB: BENOTUW 8L NEWB +35 92
#note 0:41 [20:26] Retaining OTU another turn is the best fit to this board.
>ME: GORY 5J ORGY +35 143
#note 1:43 [18:25] ME has further impressive parallel pressure to apply.
>JJB: AAOPTTU M1 POUT. +20 112
#note 5:18 [15:08] (tao 4k 29 +9.0) JJB takes significant analysis time, writing autopay* just for later notes. The top two plays are pouty 20 and tao 29, but when JJB writes down trem it doesn't look 100% certain to him, so he backs off on the points and makes the second-best play. But how much more impressive would it have been to keep the parallel theme going with tao! Leave for pouty looks better, but is identical in value.
>ME: DT 2L T.D +8 151
#note 0:53 [17:32] ME has too many consonants to make use of the triple, so blocks it instead, suggesting that JJB can pull even soon.
>JJB: AAEEETV 1K TE.EE +30 142
#note 0:42 [14:26] (vee 9m 28 +2.5) JJB goes back to parallels but neglects there being more of them from 9m, which allows the potent vee/dev/we/be 28. Epee scores a hair ahead of tepee.
>ME: ADN 9I DAN +13 164
#note 1:37 [15:55] (at 4l 16 +5.1) ME doesn't want 4l either, even though the simple at/again 16 is scoring better on the tiles he shows.
>JJB: ?AANOTV 6E OVA +19 161
#note 0:29 [13:57] The right bingo fish ova/avo is now clear.
>ME: DEGL 5B GELD +18 182
#note 1:08 [14:47] (geld 10j 19 +1) With the score almost tied again, ME is still facing imbalances of two-pointers. He needs either power or a bingo soon.
>JJB: ?AEILNT O4 TAIL.oNE +60 221
#note 4:19 [9:38] (bleating o8 80 +20) In 4 minutes JJB cannot form a B triple for some reason (bleating, bivalent, bidental, binately 80). He is also looking at column N, but does not come across dentalize, dentalise, delineate, demential. His selection actually ranks behind tat/tate 4k. This is the first big error of the game by either player.
>ME: RT G5 T...R +8 190
#note 0:45 [14:02] ME elects to broadcast a consonant-full rack; but with JJB's weak play he is still only 31 down.
>JJB: AHILLNU 10J HULL +30 251
#note 1:30 [8:08] (haw n6 45 +7.0) JJB has placed an L next to pyramid but does not notice. Pity: the top play is now haw/hi/pyramidal 45.
>ME: AFN 11I FAN +24 214
#note 0:45 [13:17] (fan 4d 26 +2) Continuing the horizontal parallels works a little better for ME than awn n7.
>JJB: ACEIKMN H1 MINKE +50 301
#note 0:35 [7:33]
>ME: EZ C3 ZE. +24 238
#note 1:16 [12:01] (fez i11 25 +1) Now ME has a rack that looks like a bingo if he can release the Z. A bit higher and opener would be fez 25.
>JJB: ABCINOO 3C .OIC +15 316
#note 3:10 [4:23] (bawn n6 41 +17.3) Missing column N is starting to be a drag on JJB's opportunity cost as he continues to hold the A.
>ME: EGORSTU E8 .UTGOERS +68 306
#note 0:25 [11:36] ME does not have a bingo so he rolls his own from outgoes and outdoers. Should it be a word? It's 30.6 ahead of log/fano 15.
>JJB: ABINOSX 15A AXON. +39 355
#note 2:01 [2:22] (challenge, bawn n6 41 +61.6) When these two were playing thirty years prior, JJB might have been right on top of ME's phony play. In this contest, ME uses the passage of time to advantage, because JJB is busy recalling outdoer and outliner and outlier and outliver and outrider, but he does not succeed in ruling out outgoer*. He also knows that the penalty for being wrong is a potential loss, but his X will give him a quick lead of 49 and may suffice to win anyway even if he finesses by not challenging. But letting the play go is the biggest blunder of the game; he should challenge and play bawn 41, keeping X.
>ME: HIIJORW 12D J.W +26 332
#note 1:30 [10:06] (jowl d2 38 +12) Missing superior placement at d2 at cost of 12, and emptying the bag. Finding a win will be hard, but simulation suggests that whorl 34 or jo d12 38 might help. How 46 is highest immediate score. Against JJB's actual rack the game appears already lost.
>JJB: ABCISSU 12L CUBS +29 384
#note 2:07 [0:15] (bas 14a 34, rhos 12l 27, ictus 10c 17+6 +12) JJB can work out his out in two successfully, but there's a better one. First he must use his successful tracking to work out that oh/ho in row 14 is more valuable to opponent than alternatives; that can be blocked with bas 34. Then he needs to find two alternatives for his remainders, and there they are: cutis/ictus 17 (with tapers) and ficus 13.
>ME: HIIORRS 14A HO +33 365
#note 0:42 [9:24] Given JJB's choice, both players make the correct closing plays.
>JJB: AIS N12 .IAS +12 396
#note 0:08 [0:07]
>JJB: (IIRRS) +10 406
#note Though he is still struggling at 3-3, JJB has bested another old rival, even graciously allowing a phony. Not that ME made many obvious errors, nor that JJB played perfectly when there were chances to score more in columns N-O, but that he spotted a few good synergies when he needed them and that was enough when ME's rack didn't come together. Known points available: ME 14, JJB 32. Overall points available: ME 19.1+, JJB 133.3.
Player 2
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