Game Details
Player 1
#character-encoding UTF-8
#player1 JR Joe Roberdeau
#player2 JJB John J. Bulten
>JR: AFHIT 8D FAITH +30 30
#note 0:52 [24:08] Innocent opening with promising leave.
>JJB: EFGIRSU I2 FIGURES +75 75
#note 1:08 [23:52] JJB calculates that this is one point higher and a bit safer than argufies.
>JR: IX H1 XI +32 62
#note 0:48 [23:20]
>JJB: ?AGPTYZ 9C ZAG +31 106
#note 3:54 [19:58] (gauzy 5g 36 +5.0) JJB calculates that glitzy 42 and gyoza 34 could burn the blank, but doesn't succeed in transforming gyoza into the optimal gauzy 36, which doesn't burn it.
>JR: ?EGIMNO G4 dEMO.ING +62 124
#note 4:10 [19:10] (homering h8 89 +27) JR also uses precious time but doesn't convert demoting (the weakest bingo) into demoing, which gets 78 at 10d. The best slot is of course homering 89.
>JJB: ?CIPTVY 2E CIT..Y +24 130
#note 3:07 [16:51] (vice 5d 18 +6.2) Holding the other blank but not balanced yet, JJB prefers the flashy disarming extension with points and turnover, despite the negative accompaniments left with his blank. Trying to dump V with one other pointer might disclose vice 18 or ivy/gi 16, with many more points in static leave value.
>JR: AAKT 10B KATA +39 163
#note 1:25 [17:45] JR is unperturbed and shows off a real flashy move. Zakat 36 also could go down.
>JJB: ?DLPQTV E7 V...L +18 148
#note 0:52 [15:59] (exchange DPQTV 0 +5.0) Having set himself up for a poor draw, JJB picks up four consonants, but quickly finds the best move other than exchanging. The best exchange keeps L? and is likely to do better in the next two turns than the leave DPQT?.
>JR: DENORRU 11G .ROUNDER +70 233
#note 0:51 [16:54] JR pulls ahead, with the only bingo being straightforward.
>JJB: ?DOPQST J10 Q.OD +34 182
#note 0:28 [15:31] The response is even more straightforward: U beneath triple letter. However, qophs/grounders 56 is worth considering the blank for, being a bingo equivalent.
>JR: AHITW N10 W.AITH +40 273
#note 1:57 [14:57] JR continues forming impressive scores, not having slipped below 30 yet. He probably holds another I, or else he might have preferred wrath 38 on its placement.
>JJB: ?AMOPST 14D TAMPOnS +85 267
#note 6:19 [9:12] (opsimath 15g 95 +10) JJB takes extra time to try to find the rare H bingo: director Paul Mulik, who was watching closely, later informs him it was opsimath, meaning a late learner! JJB takes the second-best bingo (tied with impasto/wo), but Quackle also suggests that atom o12 49 might be better overall due to retaining PS? +46.3.
>JR: DEIPR O6 PRIDE +29 302
#note 1:15 [13:42] (die o13 32 +5.2; riped 15a 33 +4) JR redips a bit in score, given that riped/pried score 4 more in row 15. Still leading after JJB's bingo with two apiece and the blanks out, he simply needs to race to the end, draw better, and take every point he can get.
>JJB: ALNNOSU 15H NU +13 280
#note 3:42 [5:30] (loan 15e 28 +9.9) Upset that a bingo doesn't materialize from nounal plus S (namely annulose/unisonal), JJB resolves to fish rather than to use the excellent overlap potential for the needed points. On 15g and ho 15n are the better fishes due to points.
>JR: BBDEEOR 15A BEROBE +44 346
#note 1:55 [11:47] Now JR, upset that he can't play berobed, settles for the next best thing, a phony alleged verb based on the adjective. This nets a little better than ebbed 39 there, if JJB accepts it.
>JJB: AELNOOS O13 NOO +28 308
#note 0:43 [4:47] (challenge +44) JJB had just seen berobed on the Aerolith site, so didn't even hold the clock for the phony derivation. He has drawn a will-o'-the-wisp, a tempting rack with no 7s or 8s at all, but has little time to speculate other than to judge rightly that salooned* is not worth it. This time the correct premium usage is easy, but a challenge would also have given JJB the lead back.
>JR: ADEJ L9 JA.ED +28 374
#note 2:29 [9:18] (jeed m9 29 +.4)
>JJB: AELNRSW 1J ANSWER +35 343
#note 0:57 [3:50] (aw 14a 24 +7.1) JJB gives up on the bingo quest, though the top static play is now to fish with ELNRS with a surprising leave value of +16.9. It works well on this board too with row 5 wide open for consonant usage. With the poor timing of this strategy change he will need great draws to win, at odds of about 1%. Clew e2 leaves ANRS and has nearly 10% winning odds, though there are few usable bingo lines.
>JR: AELSV 4I .AVELS +20 394
#note 3:41 [5:37] (wave m1 20 +4.3) JR takes his time, and blocks what remains of the bingo lines, even using the last S for turnover. He is now winning all the simulations and has nearly optimized his dynamic value too; any reasonable play wins, but salve l1 and wales m1 are equally effective blocks with slightly higher dynamic value. (It's not necessary to avoid emptying the bag given the lead and the lack of bingo lines.)
>JJB: EEILLOU K3 O.ULE +16 359
#note 3:03.8 [0:46.8] (leu 13e 19, zayin c9 34, voile k4 16+10 +7) JJB has time to concoct a reasonable out in two. He doesn't have a lot of high scores and can't win, but he could net 11 by playing leu parallel and then playing voile (backups ollie and oiled). Ovule 16 with ceil 12 nets only 4.
>JR: CEINTY E2 .ITY +18 412
#note 1:55 [3:42] (zayin c9 34, ceil e2 12+10 +11) JR also takes calculation time, but reasons that blocking both ceil and lied will run JJB out of outplays. Instead of removing all outs, JR has only reduced JJB's out by 5, while he sacrifices 16 points to do so.
>JJB: EIL 6I .I.LE +7 366
#note 0:06.6 [0:40.2] JJB has, however, calculated out the alternate outplay and now can use it as intended. This is small consolation for having drawn poorly after allowing a 44-point phony.
>JJB: (CEN) +10 376
#note JR found excellent plays every turn and gave up very little, except for a triple bingo and a timely placement of zayin. JJB also gave up on a (rare) triple bingo, and committed the biggest error in this game, namely allowing the tripled phony to stand; that was enough to imbalance the final. Known points available: JR 42, JJB 61. Overall points available: JR 43.6+, JJB 94.2.
Player 2
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