Game Details
Player 1
#character-encoding UTF-8
#player1 Josh Josh
#player2 Keller Keller
>Josh: DEMMOOY 8H DOOMY +30 30
>Keller: EYZ 7G YEZ +53 53
>Josh: AAEEKMP 6F KAMA +43 73
#note 9I APEEK or 9I APEAK. #findingsad
>Keller: DEOV K8 .OVED +22 75
>Josh: EEIOPSS 12F EPISO.ES +74 147
>Keller: ?DENOOP 13B sPOONED +80 155
>Josh: CGRTUUX D12 R.UX +38 185
>Keller: FIL 15A FLI. +42 197
>Josh: CGNQTUW -CGQUW +0 185
#note Sim wants me to keep QTU. I guess I can hit M9 QUE(S)T and F10 QU(EN)A? I'm not totally sure. #strategylarge
>Keller: ALNOR 5I LORAN +23 220
>Josh: AEENRST 14H EASTERN +72 257
#note 14F EASTERN #VISIONSADDER
>Keller: AGJ 15G JAG +51 271
>Josh: EIIILTT M4 I.TI +5 262
#note I couldn't bring myself to play 4L TITI but it might be correct. I'm not sure. #strategysad
>Keller: ?AORTUV B6 OUTRAVe. +63 334
>Josh: EEILNQT N2 QIN +26 288
>Keller: DF 4L F..D +30 364
>Josh: BEEEELT O4 .EBEL +24 312
#note O4 (D)EBTEE #findingsad
>Keller: ACHRT C3 CHART +27 391
>Josh: EEINRTW 15L WEEN +46 358
#note Sim says 15L WEET bingos about twice as much, but I'm not really sure why. #strategylarge
>Keller: GGI D4 IGG +27 418
>Josh: AAEIRTW F4 AW. +10 368
#note This is going for a draw of B, C, H, or L to threaten 3E bingos while keeping row 10 open. However, M9 WAI(S) sims best, probably because it keeps 3C bingos available, which might be more likely. #strategylarge
>Keller: CILT F9 CLI..T +12 430
>Josh: AEHIRTU A7 HAUT +37 405
#note
>Keller: BINSU O1 BI +23 453
>Josh: EIR 10K .IRE +9 414
>Josh: (NSU) +6 420
Player 2
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