Game Details
Player 1
#character-encoding UTF-8
#player1 Lou_Cornelis Lou Cornelis
#player2 Chloe Chloe
>Lou_Cornelis: FOP H7 FOP +16 16
>Chloe: AEGNOOT G7 EGO +20 20
>Lou_Cornelis: DELTV I3 VELDT +21 37
>Chloe: AEEHNOT 5C ANETHO.E +72 92
>Lou_Cornelis: IX 6B XI +27 64
>Chloe: AEHIRTT 4H H.ART +35 127
#note HEREAT or HEATER in the same spot, scores two more and the E is not really worth keeping
>Lou_Cornelis: DILL 7A DILL +19 83
>Chloe: AEIIOTU 4A IOTA +18 145
#note couldn't remember if DAUTIE was good which is obv the play, and preferred EIU to EII with OUTA
>Lou_Cornelis: AEEGMSY -AEEG +0 83
>Chloe: EGIJRRU A1 REJ.G +39 184
>Lou_Cornelis: ?AAFIRS E7 SAFARIs +74 157
>Chloe: CEINPRU A7 .UP +18 202
#note PUCE to score a bit more and build more of a lead. close though
>Lou_Cornelis: ?ADILRY I9 tARDILY +65 222
>Chloe: CEEEINR 15H E.ER +21 223
#note EYE and EYRIE would both be improvements, EYE to keep the better leave and EYRIE to score. I was worried about keeping an R with some already open but that's not too big a concern, so EYE seems like the call.
>Lou_Cornelis: BCMOS L11 COMBS +33 255
>Chloe: CEIINWY M1 WINY +32 255
#note I think I missed M12 WYE, scores 9 more and saves ??NC? plays for later on so seems worth it
>Lou_Cornelis: DEOV 1K VO.ED +39 294
>Chloe: BCEGIRS D12 BERG +27 282
#note D12 BIG and D10 BEG are a bit better. BIG for bingoing, BEG for keeping the R and not allowing as much scoring
>Lou_Cornelis: EOW M12 WOE +29 323
>Chloe: CIKNQSZ N10 ZINCS +95 377
>Lou_Cornelis: AEINNUU 1H UNA..... +45 368
>Chloe: AKNOQTU 15A QUA. +42 419
#note I thought there were a lot more bingoes that played on the B column than the O column but it's actually pretty close, so probably should just play QUOTA
>Lou_Cornelis: AEEIIMU 11H U.EI. +14 382
>Chloe: KNNOSTT C10 KNOT +25 444
>Lou_Cornelis: AEIM 1A .AMIE +8 390
>Lou_Cornelis: (NST) +6 396
Player 2
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