Game Details
Player 1
#character-encoding UTF-8
#player1 Sid_Murali Sid Murali
#player2 Jackson Jackson
>Sid_Murali: AIM 8F AMI +10 10
>Jackson: EIIJNOT F6 JI.O +27 27
>Sid_Murali: ADEIMNR I5 INARMED +70 80
>Jackson: EINORTW J9 OW +30 57
>Sid_Murali: ?ENOOSU K4 UNlOOSE +73 153
>Jackson: DEEINRT 11E TREN.ED +58 115
>Sid_Murali: ?AQRU H1 bURQA +71 224
>Jackson: BEEIOUZ 10B ZEBU +37 152
>Sid_Murali: GLUY C7 GLU.Y +12 236
>Jackson: AEFIIOT 8A FI.O +24 176
#note considered L1 FIAT to open things a bit more, cause FILO really lets him constrict the left side, but it's a pretty big hit to equity and can let him outrun
>Sid_Murali: ANTV 2F VA.NT +18 254
>Jackson: AEEINRT B10 .ANIER +35 211
#note over ZAIRE to prevent easy overlaps, 15 row plays are good for me after zanier
>Sid_Murali: DGI 15A G.ID +24 278
>Jackson: EEELTVY 1J EYELET +32 243
>Sid_Murali: COT A11 COT +19 297
>Jackson: ABOORSV E2 ARVO +23 266
#note considered NOVAS as well to open the bottom more. Didn't consider 3G BRO, which looks nice to hit stuff well on this board like TRAVOISE. I think 14D OVA is premature, I can still claw my way back in slowly. The idea with ARVO is to kinda slow play, possibly hit a scoring play at 1a, keep the S and not let him exhaust the board after NOVAS. I think BRO might be the way to go though. the three plays sim very close
>Sid_Murali: CH C13 CH. +31 328
>Jackson: ABILOST M1 .OBTAILS +72 338
>Sid_Murali: AEFIPSX - +0 328
>Jackson: EGIKLPX 2L L.X +40 378
#note didn't see e9 GUTLIKE. I considered OX and LOX. EGIKLP is usually a lot better than EGIKP, but here I didn't think the L was particularly helpful. Leaving 7 in the bag might be better than 6 though, so I have a bit more control over how many I leave in the bag next turn, so I'm not stuck playing a 2 or 3 tile play necessarily. I think LOX is probably fine just to try and outrun occasional bingoes.
>Sid_Murali: FTW G10 W.FT +11 339
>Jackson: EEGIIKP 13G .EG +6 384
#note I think I should play F11 REIKI here, emptying the bag. That lets him bingo out with 5 racks, HARNESS, HANDERS, HANAPER, HARDASS, and HARDPAN. After TEG, I outrun some of these, but I do allow him to fish for unblockable bingoes. After TEG, I beat HARDASS 2/3, HARDENS 2.5/3, HARNESS 3/3, HARDPAN 1/3, and HANAPER 3/3. I was aware of the (E)D drop, but he has to go for HARNESS or HANAPER, which he might only hit 1/3 of the time with the fish. There are 10 racks where he'll reasonably drop the D, AADENPR, ADEHNPR, AADEHPR, AADEHNR, AADEHNP (all going for HANAPER), ADENRSS, DEHNRSS, ADEHNSS, ADEHRSS, ADHNRSS (going for HARNESS). With TEG, I beat the 5 immediate bingo racks fairly consistently and lose to these 10 racks 1/3 (except DEHNRSS where I lose 2/3). REIKI just loses to the 5 bingo racks immediately. Not doing all the math to see which one is better, but it's fairly close. There might be a few other ways to lose besides the ED setup, just with S setups that could outrun me occasionally or something, but I think the two plays are fairly similar in win %, REIKI might be a bit better.
>Sid_Murali: DEHNRSS H13 .D +3 342
>Jackson: AEIIKPP 14H .IPPIE +20 404
>Jackson: AEIIKPP -- -20 384
#note my only real shot at winning, hoping he thinks it's more likely this is a word than not and goes out by pluralizing it
>Sid_Murali: AEHNRSS 15H HARNESS +104 446
>Sid_Murali: (AEIIKPP) +30 476
Player 2
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