Game Details
Player 1
#character-encoding UTF-8
#player1 Zach_Ansell Zach Ansell
#player2 Stefan_Kac Stefan Kac
>Zach_Ansell: AEDGP 8D PAGED +24 24
>Stefan_Kac: AEMNTTW 7E TAW +24 24
#note WGPO Phoenix
19 Feburary, 2022
Game 5
Sim wants basically anything two spots to the right of this, and by a large margin. Opp's rack is fairly random after playing five, so it's tough to argue. Not sure why I was feeling so timid here. I really didn't want to fork and/or give back easy lanes. Perhaps the new hotspot gets hit more often than I thought...and it does get hit here.
>Zach_Ansell: OONZ 6F ZOON +72 96
>Stefan_Kac: AEMNNRT 9C NAM +15 39
#note RAM(PAGED)
>Zach_Ansell: EULMN 10B LUMEN +26 122
>Stefan_Kac: AE?BNRT 11E REBoANT +98 137
>Zach_Ansell: AETV H11 .VATE +33 155
>Stefan_Kac: EIHHLRT 5H HITHER +31 168
#note Sim likes this, probably for totally different reasons than I did. Opp's rack must be getting good by now, and the board is not going to close up, so I'm leaning into the volatility and scoring maximally. 13G H(A)H leaving EILRT now looks much more appealing. Multiplying lanes endlessly is usually poor strategy, and it was poor strategy here. There is probably still going to be a place for my bingo after HAH even without making a new one. But also, sim has us bingoing 20% after HITHER vs. 14% for HAH. That's pretty weird.
>Zach_Ansell: AIIOD 10J OIDIA +16 171
>Stefan_Kac: AIDFLLP 9J FLIP +31 199
>Zach_Ansell: AQ 14F QA. +32 203
>Stefan_Kac: AEBDKLR 4L BALK +40 239
#note 12J DEBARK for major-leaguers.
>Zach_Ansell: AONS O4 .OANS +27 230
>Stefan_Kac: EIIODLR N6 DIE +19 258
#note (V)IDEO in the DEBARK spot is the star play. There are too many lanes right now and I should pick something that closes one and leaves two.
>Zach_Ansell: OOG 3K GOO +19 249
>Stefan_Kac: IOU?LRX 2F UXORIaL +75 333
>Zach_Ansell: EEY 1G EYE +44 293
>Stefan_Kac: EUCCDFR 13H .CCRUED +30 363
#note Greedy and complacent. Given this ugly pool it was hard to say in the moment whether row four or thirteen was the greater threat. Sim likes 4F CURF a bit better than ACCRUED, so perhaps that answers the question.
>Zach_Ansell: ENRSSWY 4C WRYNESS +88 381
>Stefan_Kac: IOFJSTV L12 F.JI +30 393
>Zach_Ansell: EEIUGRT 1L GRUE +31 412
>Stefan_Kac: IOSTV 15K V.SIT +24 417
>Zach_Ansell: EIT 3A TIE +16 428
>Zach_Ansell: (O) +2 430
Player 2
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