Game Details
Player 1
#character-encoding UTF-8
#player1 Noah_Walton Noah Walton
#player2 Mack_Meller Mack Meller
>Noah_Walton: DELPRRV 8E PERV +18 18
>Mack_Meller: ?AAGINY E4 AGrY.NIA +102 102
>Noah_Walton: DEELNRS 12E SLENDER +73 91
>Mack_Meller: ABFHMOS 11J FOB +25 127
#note MM: I didn't see ABOHM, which might be a bit better at 11I. I did consider FOAM at both D1 and 13G, but MASH seemed much better as a leave than BHS. I also liked that FOB blocked the 2x2 lane to the R, which I'm not that likely to hit with any of my leaves, and sets up a much more useful S hook. I think it's close between FOB and ABOHM, but I should've at least seen and considered the latter.
>Noah_Walton: ?AIIRRT K4 IRRIgAT.. +66 157
>Mack_Meller: AAGHMRS I2 GRAHAMS +77 204
>Noah_Walton: DEEIOOU 2I .OODIE +20 177
>Mack_Meller: CDLNOXZ 4G OX.L.C +46 250
#note MM: Somehow didn't notice OZALID here, only OXALIC and D2 COZ. I think OZALIC is better anyway as the Z is so much better than the X on this board, but again, should've at least seen and considered it.
>Noah_Walton: AENQTTU 10B EQU.TANT +71 248
>Mack_Meller: DEFLNUZ D2 FEZ +52 302
>Noah_Walton: AAHIOUY 1L AHOY +44 292
>Mack_Meller: DEJLNTU G3 J.LT +19 321
#note MM: Lots of mediocre choices here. C1 JET sets up DU-- plays but seemed too risky with DKR left to hook EF and AAUU left to hook UTE. I liked that JOLT saved UNFED, which is fairly unlikely to get blocked. Noah pointed out after the game that UNFED first might be better, as I have a chance of hitting 3G JAR next turn for a lot if I can pull one of the 2 remaining As. And DUNE as a leave probably doesn't have much potential to improve beyond UNFED. So going to call this a #strategysmall.
>Noah_Walton: AAEIIPU C9 E.UIP +34 326
#note Wasn't sure here -- QUAI and AQUAE also looked decent. I thought the leave after AQUAE might not be great in this situation, and the EQUIPS hook might be valuable for me. Sim likes this play.
>Mack_Meller: DDENNUW 2B UN.ED +26 347
>Noah_Walton: AABINTW 1E BAWN +34 360
#note Close with WAIT on the sim.
>Mack_Meller: DEIINTW 8K .WINE +33 380
#note MM: Not loving opening up those floaters, but at this score it's forced.
>Noah_Walton: AEEGIST G3 ....E. +14 374
#note Wow, SLENDERISE is so cool! Didn't know the word, and it may be the wrong play anyway. I think I mostly considered LEI as an alternative here. This seemed to hit a decent number of bingos, but could also end up kind of lamely.
>Mack_Meller: DILOSTV O4 VOLT.D +14 394
#note MM: Tough call. I think I need to block the N and E in GWINE, especially the N as it goes so well with the remaining pool. Noah probably has the S a decent amount of the time after his one tile fish of JOLTER, but not necessarily always -- he could be going for something through the N and hoping I block EQUIPS. And even if he has the S, bingoing with the S in the first 3 spots isn't all that likely, so I feel like his bingo % has to be greater through the N than with EQUIPS.
>Noah_Walton: AEEGIST J4 .EI +16 390
#note Not really sure here, I think I played this fairly quickly. I think Mack was low on time. SLENDERISE would've been a hell of a play here, putting Mack to the test. This might be fine.
>Mack_Meller: IIMORSU N8 .IMIOUS +33 427
#note MM: This wins 100%, and is the only play that does, as he can't bingo but I need to score to outrun stuff like CASKET.
>Noah_Walton: ACEGKST 14A CASKET +45 435
>Mack_Meller: OR 13I OR +13 440
>Mack_Meller: (G) +4 444
Player 2
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