Game Details
Player 1
#character-encoding UTF-8
#player1 Joshua_Sokol Joshua Sokol
#player2 Noah Noah
>Joshua_Sokol: ADLNNTW H7 DAWN +16 16
>Noah: ?AAFGNR G8 FA +17 17
>Joshua_Sokol: DLNRSTV -DLRV +0 16
#note keeping RST just about always better, especially now that the N is blocked. #tacticssmall
>Noah: ?ABGNRY I6 BAY +22 39
#note I simmed this for a ton of iterations in Sid's car and I think BA I8 was winning convincingly, by a bit. Cool play that I don't think I considered.
>Joshua_Sokol: ENQSTUZ J8 SUQ +42 58
>Noah: ?AEGNRW 11B GNAWERs +78 117
>Joshua_Sokol: EIMNSTZ F10 Z.N +32 90
#note just missed that MIZEN played at K9 for some reason. #findingsaddest
>Noah: EILRRXY J2 RILEY +33 150
>Joshua_Sokol: EHILMST K9 HIM +32 122
>Noah: AEIMRRX K4 AXE +48 198
#note Hm so I believe this was my rack, and I missed MIREX here. But maybe there is a case for this, as a defensive play?
>Joshua_Sokol: CEJLSST L1 JEST +44 166
#note #questionable
>Noah: AIMRRRT D6 AIRTR.M +20 218
#note Took me a while to see this (instead of TRIGRAM). Quackle prefers TRIGRAM, thinking it doesn't actually help him that much here. Oof.
>Joshua_Sokol: CEILOPS E1 POLICES +76 242
>Noah: AEENOPR 1L .APE +39 257
>Joshua_Sokol: ABESTTU L11 ABUT +16 258
#note U(P)BEAT is just too many points. Missed it #findingmedium
>Noah: DEKO 1E .OKED +36 293
#note DNR leave? If so, Quackle likes OK F1.
>Joshua_Sokol: ?EELSTU 15F ELUTErS +79 337
>Joshua_Sokol: ?EELSTU -- -79 258
>Noah: DEFILNR M5 FLINDER +69 362
>Joshua_Sokol: ?EELSTU O1 .USTELEs +74 332
>Noah: CGGHNNT 4D G.NCH +30 392
>Joshua_Sokol: IOOOOUV -IOOOOUV +0 332
>Noah: AEGIINT G8 ..I. +19 411
>Joshua_Sokol: DEIOORT C8 OI +8 340
>Noah: AEGINTV 14J VI.TA +32 443
#note With so many vowels out, maybe VITAE Is better.
>Joshua_Sokol: DEIORTU O10 TOURED +33 373
>Noah: EGNOOOO 5M .O. +6 449
>Joshua_Sokol: IV - +0 373
>Noah: EGNOOO 2E .E +8 457
#note Blech.
>Joshua_Sokol: IV 2D V.. +6 379
#note Josh doesn't even have to play VOE here!
>Noah: GNOOO B11 .OGO +12 469
#note Looks like I made several small-to-medium win% errors, if Quackle is a good guide, which I think it might be here. Lots of stuff that just doesn't feel very intuitive to me in-game, both in terms of play-finding and strategy, and doesn't even now. Maybe Quackle is wrong, but it's hard for me to say. Then of course my endgame was a big spread blunder.
>Joshua_Sokol: I 13B .I +6 385
>Joshua_Sokol: (NO) +4 389
Player 2
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