Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Josh Josh
>Jackson: ABGGHNX H4 BHANG +28 28
>Josh: CIQ 7F CI.Q +26 26
>Jackson: CEFGSXZ J5 EFS +30 58
#note feels reallly weird to keep CGXZ, but he made a comment that made me think he had CINQS last turn, so with NS on his rack I think EFS stays open a bit more than usual, so I can get X bombs. ZAX would be especially good because it can set up my G a turn later. this sims best with NS implied. CAZH is also a good backup draw.
>Josh: EW K5 WE +25 51
>Jackson: ACDGLXZ L6 ZAX +42 100
>Josh: AENO 8K A.ONE +36 87
>Jackson: CDGLMNU 5C GLUNC. +24 124
#note wasn't sure between MULCH and GLUNCH. MULCH has better bingo prospects and works well with the E open, but allowed easier overlaps. they look close with a slight edge to MULCH.
>Josh: AADERRS 9D ARRASED +72 159
>Jackson: ADEIIMO 8A AMIDO +37 161
#note I wasn't 100% on IMIDO, it's definitely better with 6 Is out and only 3 As, and AE is a bit better in general anyways
>Josh: DEFNOOR O1 FOREDON. +89 248
>Jackson: BEIIRTT B7 I.BITTER +78 239
>Josh: HIILLTT - +0 248
>Jackson: ?IKPSSU N6 PU.K +28 267
#note I was more sure of STIcKUPS than IMBITTER actually, but this situation doesn't call for the risk as much. this is still worse but not by a tonnn
>Josh: EORTV 4J REVOT. +31 279
>Jackson: ?ILNOSS 15A eSLOINS +84 351
>Jackson: ?ILNOSS -- -84 267
#note now again, I see SOLIONS but doubt myself on it! I saw LESIONS INSOLES and knew there was a third and saw this collins boi and called it :|
>Josh: GOY 10L GOY +37 316
>Jackson: ?ILNOSS 12A S.ILlSON +68 335
#note i saw SOLIONS but doubted myself on it!
>Josh: AEIT H11 E.TIA +15 331
>Jackson: AEHINOP A12 .HOP +34 369
>Josh: EILLRTU 15G T.ILLEUR +59 390
>Jackson: ?AEIINT 13F IN.ImATE +73 442
>Josh: ADEEMUW C11 A.M +28 418
>Jackson: JVY 2N J. +18 460
#note I have to play M3 JO, not 2N JO. He can actually win after both plays, but it's harder for him after M3 JO. he has to play JOE the following turn to win, saving the D8 AIM, DAW, DAWDLE sequence. I am likely to block N2 with YO, so he has to find dawdle (just playing EW and playing out slowly will lose by 1). n2 jo basically is wholly better for him, it does block N1 immediately, but deprives me of a good Y spot and gives him a good E spot anyways. Basically he can get a good E spot after both plays, my Y just gets a lot worse after 2N.
>Josh: DEEUW 11G W. +11 429
>Jackson: VY - +0 460
>Josh: DEEU 11G ..E +6 435
>Jackson: VY I9 .V. +6 466
>Josh: DEU D12 .EUD +16 451
>Josh: (Y) +8 459
Player 2
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