Game Details
Player 1
#character-encoding UTF-8
#player1 Joshua_Sokol Joshua Sokol
#player2 Anna_Miransky Anna Miransky
>Joshua_Sokol: EEIOPTT H4 PETTO +20 20
#note 8G TIPTOE looks best #findingsmall
>Anna_Miransky: IIIII -IIIII +0 0
>Joshua_Sokol: EEIINWY I5 WIENIE +23 43
#note I guess G5 sets up my Y for next turn and only gives back a Z-bomb, whereas I2 gives less back in general but creates a bit more variance, setting up both the X and Z bomb. This also creates those threats, but is a bit more open in general should those threats come to be. #questionable
>Anna_Miransky: CEHMR J10 MERCH +36 36
>Joshua_Sokol: AFGIJRY 12H FI.RY +30 73
#note I misssed 8D JARG(ON)Y to get rid of the J, but this looks fine
>Anna_Miransky: EX J5 EX +57 93
>Joshua_Sokol: AGJOTTZ 11E JATO +27 100
#note hoping to cash the setup next turn by drawing an A
>Anna_Miransky: DERRSTW 12A GAUNO +25 118
>Anna_Miransky: DERRSTW -- -25 93
>Joshua_Sokol: DDGNOTZ F10 Z.G +33 133
#note very lucky that she transposed. Wondered if I should let her have GUANO next turn or complicate things by blocking. DONG 4J might have been my normal course of action, but I sort of wanted to slow her down and get an idea of her range over the next few turns. I didn't want the 3x3 to be open if I draw into ZA next turn so as to protect myself from implosion if she gets a 3x3. #questionable
>Anna_Miransky: ABGLNOU 12C BLO. +23 116
>Joshua_Sokol: DDLNOTT 4J DOLT +21 154
#note I recognize that Z(A)G was probably just shooting myself in the foot, but at least I have a good chance at stuff through EWE next turn
>Anna_Miransky: CKU C12 .UCK +24 140
>Joshua_Sokol: DEINSTY N2 DESTINY +82 236
#note scored as 80 #visionsmall
>Anna_Miransky: AEG O8 AGE +27 167
>Joshua_Sokol: AEGINRR 15A RA.ING +36 272
#note interesting spot, since I have REN(EWE)R for 44 as well. Too bad EARRING was blocked.
>Anna_Miransky: ADNSW N10 WANDS +47 214
>Joshua_Sokol: EEEIPRU 5F PE...E +26 298
#note missing M6 PUREE after she blocked PUREE for 36 #findingsmall
>Anna_Miransky: AO 13M O.A +8 222
>Joshua_Sokol: AEHIRSU 14B A.HE +29 327
#note blocking the last big threat, the R of RAKING
>Anna_Miransky: ??AEEMR 2G cREMAtE. +65 287
#note wowwwwwww she has two amazing bingos here. M2 An(T)iMERE for 89, and 8A fREEMAs(ON) for 80!
>Joshua_Sokol: BINNRSU K9 BUR. +21 348
#note totally missing the M6 spot, again... M6 BURN. Quackle still prefers this, to play fewer tiles (don't draw QUUVV) and keep more consos. #questionable
>Anna_Miransky: IQ M6 QI +26 313
>Joshua_Sokol: AILNNSU 1J ULAN +15 363
>Anna_Miransky: ADILOUV G9 OA. +15 328
>Joshua_Sokol: FINRSSV 3M S.V +20 383
#note perhaps to block V(IN) here and get S(E)V if I draw the other V, because it's likely to get blocked by her and leave me with not as good options
>Anna_Miransky: IIOOTUV L7 TUI +11 339
#note she has a few ways to play her V here.
>Joshua_Sokol: DFILNRS 14N .I +4 387
#note for some bizarre reason I didn't see that she had VO(TE) here. What the fuck is wrong with me? #endgamelarge
>Anna_Miransky: IOOV 6E OI +10 349
#note amazingly she also misses it
>Joshua_Sokol: DFLNRS O13 ..D +12 399
>Anna_Miransky: OV 4G O. +6 355
>Joshua_Sokol: FLNRS 9K ..N +6 405
>Anna_Miransky: V - +0 355
>Joshua_Sokol: FLRS F10 ...S +14 419
>Anna_Miransky: V - +0 355
>Joshua_Sokol: FLR H11 ..F +9 428
#note man quackle is terrible at this sort of endgame
>Anna_Miransky: V - +0 355
>Joshua_Sokol: LR 11M L. +2 430
>Anna_Miransky: V - +0 355
>Joshua_Sokol: R O8 ...R +8 438
>Joshua_Sokol: (V) +8 446
Player 2
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