Game Details
Player 1
#character-encoding UTF-8
#player1 evan evan
#player2 mack mack
>evan: ?ACEIOP H3 APOgEIC +76 76
#note How i somehow miraculously beat mack twice in a row by getting dumb lucky, it seems this is the most defensive option which is pribabl what i want against mack, and id rather put the o in the 2x2 lane than the a with paeonic or something
>mack: AAFILRT G7 FA +20 20
>evan: DHIKLRT I5 KID +26 102
#note Maybe dhak? this seems fine
>mack: AGILMRT J4 LAG +22 42
>evan: ?AEHLRT 3B TRAcHE.L +74 176
#note How did i draw AE? lol, antheral might be slightly better since the n is harder to bingo from than the r but tracheal also doesnt give back the 2f spot, we'll call mine best
>mack: IMNPRRT D1 TR.MP +20 62
>evan: AEEIRVX 1D .AXER +36 212
#note First largeish mistake, vertex is 48, and vext might be better than taxer, i chose taxer over axite since the eiv leave while statically worse than erv, seems like it can hit the 2x2 lane more often, still not worth 12 points, you have to find vertex, particularly against a player as good as mack
>mack: IINORRY K4 OY +34 96
>evan: EINUVVY E5 ENVY +28 240
#note I was looking forward to cleaning up my rack with luvvy ut oh well, the iuv leave obviously seems awful, and dont get me wrong it is, but im scoring 28, blocking the 2x2 lane. perhaps ivy to not give back the 8a spot? well call mine 2nd
>mack: IINORRT 8A IRON. +27 123
>evan: IIIJSUV -IIIJVU +0 240
#note is 3k jus really worth is quackle? maybe virus b6. i think an exchange is fine here
>mack: AEGIRTW L1 GREW +32 155
>evan: BCEHLNS 3K B.LCH +32 272
#note There are aparently 118 different 3x3s he could have, most devastating of all mahjongs for 311! So should i be opening a 3x3 here? idk, but as mack put it after the game, the chance is so miniscule that he has one that it was probably fine to do, herbs might be a bit too paranoid, plus ens seems to hit the floaters in irony a decent amount, particularly with the bingoey pool, i know were not trying to bingo here, but its definitely an upside. still not entirely convinced this is best but im open to discussion on this turn certainly
>mack: AAEITTU 1J AU.ITE +21 176
#note How to beat mack 1) get lucky early
2)have him constantly draw these crappy racks

>evan: EEINOSU O3 .EINOUS +33 305
#note dont think you can really consider fishing here if you can clean up your rack, score 33, turn over 6 tiles to rush to empty the bag, and block the biggest scoring line, and although it makes the 7s line at n8, its not actually that easy to make a 7 there since the u is hard to overlap so it basically demands that you bingo starting with a vowel which isnt easy to do
>mack: AADNOTZ N9 AZO +34 210
>evan: EEGMOSV O11 MOVES +37 342
>mack: ADINNST 12L DIN. +23 233
>evan: BEEGJRT 13K JET +27 369
#note perhaps beget is better, but id rather get rid of the j i think, plus the 7s are easier after beget to play
>mack: AAINSTW 2I AW +28 261
>evan: BEGIORT 14J GOB +25 394
>mack: AEFINST 9M F.. +10 271
>evan: DDEIIRT 15G DIDIE +34 428
#note Never got close to seeing nitrided, but even if i had i might not have played it as it opens the 3x3 after mack just fished 1 tile, and since theres 7 in the bag, he would 3x3 out for 122, but would still lose as mack pointed out, so didie is fine here
>mack: AEINSTU 14B AUNTIES +73 344
>evan: LNOQRST C13 S.Q +24 452
>mack: EU F3 .UE +11 355
#note I was still kind of shocked i beat mack, then i have to play him to win the (club) tournament in a few rounds, then i get absurdly lucky again
>mack: (LNORT) +10 365
Player 2
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