Game Details
Player 1
#character-encoding UTF-8
#player1 whatnoloan whatnoloan
#player2 axcertypo axcertypo
>whatnoloan: BDEEJRU 8G JUBE +26 26
#note Krafty Blitz, 4/3/20, RR R1
>axcertypo: AILOSST H7 O.TSAILS +59 59
>whatnoloan: DEEGNRU 11D DUNG.REE +90 116
>axcertypo: ?AADEHT 10J HATED +36 95
#note in speed games, there is enormous value in seeing bingos quickly. I unfortunately do not usually have that capacity, so I often make plays like this, that can't be too much worse than a bingo, but that are clearly inferior. The time I save is very valuable, but immediately missing the bingos is obviously a problem. Had I taken the time to see a bingo after not immediately seeing one, I would have lost a lot of time and it would not have been worth it. Best looks to be L5 cATHEAD, which looks like it would lead to a game where whoever gets the next bingo will win. #findingmedium
>whatnoloan: DINOUUV M9 V.NDU +26 142
#note VO(D)UN? VINO?
>axcertypo: ?AAEELN D4 ANnEALE. +68 163
#note 14H (S)pELAEAN is 78! Despite AnNEALED being better because of the placement of the N, it was not worth the extra second to replace the two N's once I had laid the play down. #findingmedium
>whatnoloan: AIOOPUZ C2 OUZO +39 181
>axcertypo: CIMNOOY 2B M.ONY +36 199
#note failed to find plays here, many plays look good that I didn't see. This was the start of me thinking I was ahead, when Noah and I were actually around tied. DUNGAREE scored a lot. 13C MOONI(L)Y looks decent here. 9G O(T)IC is very nice, and M(O)ONY only does well because it keeps O(T)IC for next turn. N10 (D)OOMY is also a good play. #findingsmall
>whatnoloan: ?ABEEIP 13B wIPEAB.E +80 261
>axcertypo: ACILNOR B5 CLARION +68 267
#note I freaked out because I was looking at the board waiting for Noah to play and thought that if he happened to have a bingo through the L of OUTSAILS it looked like it would block both CLARION and CLARION(S)! However, once I regained my composure after this came down, I realized that all was not blocked. I almost challenged because I thought it blocked everything.
>whatnoloan: FIKLSTT K4 FILKS +38 299
>axcertypo: AEMORRS 5F ARMOR.ES +60 327
>whatnoloan: EIIPRTT A7 PETTI +37 336
>axcertypo: CEFHIOX 1F OXIC +44 371
#note I now realized that I wasn't actually ahead, but this still looked quite strong to block the easy scoring spot, so I was happy to take it over XI(S) for 55. This is valid strategy for blitz, since I'm also leaving myself with FEH 4F for next turn, but the position is obviously richer than that. Not playing 4 tiles is good here because neither of us wants too draw the Q. The pool is very bad so blocking row 1 isn't really all that valuable, except for a game-ending play there like WEARY, TEARING, YEARN, which happens only once in a while. 14F XI(S) is definitely the stronger choice. #tacticslarge
>whatnoloan: AGIIQRR M3 QI. +24 360
#note Missed QI/ICON.
>axcertypo: EFHIOVW 14K VIEW +30 401
#note missing 14F WI(S)H for 40, which is good because it keeps two vowels and scores very well. This still seems fine, despite my not wanting to create the big Y hook for him. I thought I could withstand that due to tempo, but I was worried he would score elsewhere and then threaten the Y hook, which would be very difficult to outrun.
>whatnoloan: AGINRRY 14C NARY +36 396
#note What to play? YA(S) maybe? Edit: Jackson suggested (F)A(I)R, which looks awesome. Seems unblockable, leaves one in the bag, I get 50-70 next turn!
>axcertypo: EFGHOTT 4F FOH +31 432
#note happy to have kept 31 points available for the last two turns, now I don't see anything clear to do other than score and hope to outrun. This is surprisingly best, as there are no outs in two to be had.
>whatnoloan: ADGIRW N1 GRID +26 422
>axcertypo: EGTT 6D .EG +18 450
#note missing that he gave me a spot for TEGG, freaking out because I was about to go over time and it might matter. #endgamemedium -5
>whatnoloan: AW 1L WA. +11 433
#note Not sure if I misrecorded anything. Josh says there was no overtime.
>whatnoloan: (TT) +4 437
Player 2
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