Game Details
Player 1
#player1 jackson jackson
#player2 Max Max
>jackson: BEEEOUW -BEEOUW +0 0
>Max: NU 8G NU +4 4
>jackson: AEEEIUU -AEEIUU +0 0
#note what is this aeeiuu shit
>Max: CILNO 7D COLIN +13 17
>jackson: AEEGORY E5 GO.EY +18 18
#note Q also like YEA 6E for defence, but this is fine
>Max: BLRY D9 BYRL +25 42
>jackson: AEEOOPR 12C O.EO +4 22
#note probably a #tacticssmall for 11B PA(R)EO which only raises his avg. by 2 points over this. AEPR is nice though and I'm opening the 11 and 13 lane, so it's a small difference.
>Max: OPST 11B ST.OP +24 66
>jackson: ADEPRUX 13F XU +22 44
#note damn EXPO is 37! this is actually fine though, only a tiny bit worse in the sim, and given his S range I like not leaving EXPOS hanging (especially cause I am not likely to hit EXPOSE and that even would give back a lot of scores). I also set up a P lane for my bingoes, although that can be annoying if he still has his S. Given his likelihood to bingo as well, it's nice keeping something more prone, so I'm fine w this
>Max: DEERSST I5 DESSERT +72 138
>jackson: ADEIPRS 12H ASPIRED +81 125
>Max: ??EEGIN N8 brEE.ING +70 208
>jackson: AAEILMN O2 LAMINAE +89 214
>Max: AKW M11 W.KA +41 249
>jackson: CHIIINQ N5 QI +28 242
#note this or CINQS? the desicion was clearer before WEKA cause CHIIN hits the G real hard, but now it's closer. I still prefer QI though with my deficit, Q agrees
>Max: EHM J4 MEH +32 281
>jackson: CHIINNT K2 CHIN +30 272
#note going all in on hitting the B column, he'll score on the L column so outrunning is tough
>Max: EGIRV L4 GIVER +37 318
>jackson: EEINTTW B4 TWENTIE. +65 337
>Max: AZ D4 ZA +25 343
>jackson: ADDOORU A1 DURA +21 358
#note lots to consider here, and I like this because he's not likely to hit the A6 spot with the pool, so this is nice over DUAD (and keeping DOJO with the J draw is a nice out). the 3 points matter a lot here. DO/GO at the bottom right is interesting, but the A1 scoring spot is big for him, much better than the A6 spot. this looks fine
>Max: ABO A6 BOA +27 370
>jackson: ADFIJOO 13B JO +24 382
#note wow this is actually horrible! I only really win with the A and L draws. with the other draws he has a lot of 1 and 2 point wins, often stuff like R(I)VAL or V(I)TAL saving TU(R)F and TUF(A), and some other stuff. I realized that the O setup here was kinda weak, but still just assumed I was in a great position. That's totally not true. I missed F2 JIAO, which is far better. #endgamelarge JIAO only loses with a V draw to 14G TURF setting up LAT. Although JO will win a lot in reality cause most of the endgames are somewhat difficult, it's still horrible and a massive oversight
>Max: AFLRTUV B13 .UT +20 390
#note R(I)VAL settup up TUF(A) and saving TU(R)F wins by 1. (U)LVA 2a also wins by 1.
>jackson: ADFIOT F2 FADO +20 402
>Max: AFLRV K11 R.VAL +16 406
>jackson: IT O14 TI +18 420
>jackson: (F) +8 428
Player 2
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