Game Details
Player 1
#player1 EA Elspeth Abbath
#player2 JJB John J. Bulten
>EA: JQXZ -JQXZ +0 0
#note ~0:25 [~24:35] Both players have had difficult losses today and are psyched up to do better. Who will get the better synergy? EA opens by trading to a small bingo set (rack unknown).
>JJB: DEEGRRR 8H ERRED +16 16
#note 0:41 [24:19] JJB misses grr this time (DEER +14.0, 5.6 better static value) and doesn't like greed 18 (1.4 better, where RR is not much worse than GR). His judgment probably erred somewhere.
>EA: AEEL 9G ALEE +13 13
#note ~0:46 [23:49] Too many vowels appeared after exchange.
>JJB: AAGMPRY 10F GAMP +25 41
#note 2:08 [22:07] The best plays are all 10j: gamay (6.2 diff), grapy, grampy (seen but doubted), margay, praam, grampa.
>EA: ABERR L3 BARRE. +18 31
#note 0:43 [23:06]
>JJB: AGHLORY 11E HOLY +35 76
#note 4:14 [17:53] Determined to continue the underlap, JJB plows through harry 27 (gharry 29 is better) and yogh/helm 22 (yogh/elmy/repo 37 is best, 4.8 diff) and hoya DOA in row 11 (it's 36 at m1!) to find holy 35, the second-best.
>EA: ANOV 12B NOVA +19 50
#note 0:52 [22:14] Quackle sees 1.2 more in the riskier ova/avo m1 20 (van m2 22 is close), and opening may well already be indicated.
>JJB: AEGIIJR B7 GAIJI. +30 106
#note 0:23 [17:30] To catch up time, JJB whaps down the word right after seeing the last letter appear, and after hitting the clock realizes he forgot to check the b10-14 possibilities. Thankfully gaijin is correct.
>EA: GIIT 8B .GITI +7 57
>EA: GIIT -- -7 50
#note 0:46 [20:13] EA is keen on dumping these letters (and is about to show 3 more Is), but confuses atigi with agita. The difference between gait 8a 18 (15.9) and GIIT (-8.8) is about 24.7 opportunity cost.
>JJB: DEINRUW J1 UNDERWI.. +73 179
#note 0:52 [16:38] Challenging after 4 seconds, JJB then twiddles with his rack, toying with unwired* (it only plays through N for unwinder). He notes that underwire plays through either er or re, and thankfully EA has left one of the two re spots untouched. Eureka!
>EA: GIIT 8B .TIGI +7 57
#note 0:46 [20:13] EA is laughing by this point, but is still working on winning chances and after consideration sticks to her original plan (8.9 behind gait this time based on partial rack).
>JJB: BKOSTUX M2 BOX +41 220
#note 2:31 [14:07] Often the simple X play is the best, although the rack tempts muskox, skybox, and outbox. Row 1 holds nothing better than xu i1 20 or tsubo/bouts 24.
>EA: CI 4H IC. +6 63
#note 1:48 [18:25] At this level of rack desperation, maybe bi 2m 8 is worth 2.8 more. Her straits are about to end, though.
>JJB: ?KOSTUU 3B OUTSUlK +76 296
#note 0:58 [13:09] A happy opening for a known word, especially when hao is not noticed. However, the score gap of 233 is the point at which EA begins to recover.
>EA: ?EIISST 13E STImIES +64 127
#note 2:21 [16:04] EA probably sees alternatives but does not work out the preferable row 5 and does not want to miss the premiums in row 13. The best combo is senitis/bos/axe 73, and Quackle perversely rates even underwires/gamps 28 better than her play. At any rate both players are having fun.
>JJB: CDENQTU 1G TUQ.E +42 338
#note 0:57 [12:12] Another decent random rack.
>EA: AEZ D1 ZE.A +46 173
#note 0:52 [15:12] EA continues to respond powerfully.
>JJB: CDMNNOV 5E CONN +19 357
#note 4:18 [7:54] Two losers can be peeled with vum f2 16 (5.2 ahead), or a decent combo and a big opening with vend j12 10. Points and opening without leave are available at n1 with mod 26. JJB turns down moc 25/14 (also 20) and conn 12; conn 19 is still somewhat behind in points and not too improved in leave with the unattractive DMV, but it's the best play to dump both Ns with two to go.
>EA: ADEO 1A ADO.E +45 218
#note 0:28 [14:44] EA finds the standout play.
>JJB: DEMNNTV 14B VENT +21 378
#note 1:53 [6:01] The Ns are back! Rated at .2 better on leave, with a wide opening is doven c11 21 (but EA could easily have fanfares, fanworts, finfoots, or wineshop for 212). Dev gives suitable leave and is spotted for 15 or 19, but its location for 23 (n3) is not seen and vent is still an improvement.
>EA: ELOP N1 LOPE +37 255
#note 2:03 [12:41] EA beats JJB to the column N synergy.
>JJB: DHMNOWY 14J HOWDY +61 439
#note 2:30 [3:31] A little twiddling finds the best double-premium play. Womyn 57 is not findable enough, but downy is noted to play for 41 or at o4 for 56.
>EA: AFILRST O4 STAIR +30 285
#note 3:09 [9:32] Now EA needs column O plus two tiles that work best together; if she spots the out, she can claim litas o4 30 for maximal combo (leading to fa 6f 28, fore c11 19+8, net of 29). Stair 30 only has a backup of fly 9, 10 less.
>JJB: AFMN N6 FA +28 467
#note 2:06 [1:25] EA's play opens another triple letter, which is good, because JJB doesn't see the other one at 6f.
>EA: FL D7 F.L +6 291
#note 0:59 [8:33] EA ends behind fly n12 9 and fil 11a 8. A 300 was still possible until then!
>EA: (MN) +8 299
#note JJB has many easy choices, including a nice 9-letter bingo, and makes only inconsequential errors like missing grr and vum. EA's play is cramped by a misspelled word and by early duplicates culminating in five Is total on three successive racks; but after her bingo she holds on strong and picks up 110 points of deficit in 4 turns before JJB's synergy overtakes her respectable endgame. Known points available: JJB 0, EA 22. Overall points available: JJB 22.0, EA 59.6+.
Player 2
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