Game Details
Player 1
#character-encoding UTF-8
#player1 mina_ mina
#player2 cesar cesar
>mina_: IIIII -IIIII +0 0
>cesar: BELNNSZ 8G ZEN +24 24
>mina_: ACTT 7H TACT +12 12
>cesar: ABLNNSU K3 BLUN. +14 38
#note i didn't see ANNUL, i did see ANN but didn't like keeping a U -- but even ANN sims a lot better than BLUNT. i think ANNUL/ANN are nice because of the defense, BLUNT gives up more pts. -8 #strategylarge
>mina_: ETV 9F VET +22 34
>cesar: ACKLNSU 8K SNUCK +44 82
#note i saw SCULK but i couldn't pull the trigger with 5-pt challenge. i was too worried i was misspelling SKULK. -7 #knowledgemedium
>mina_: EGHINOT 4G HOTE.ING +76 110
>mina_: INQ (challenge) +5 115
>cesar: ?AALVWY 5E AWAY +30 112
#note 3F VAW results in a significantly higher score next turn, as well as higher bingo %. if i don't bingo i score a lot at 6N frequently. -3 #tacticsmedium
>mina_: INQ 4C QIN +26 141
>cesar: ?ELORVW 6E VOW +33 145
#note this is neck and neck with the only available bingo, which i didn't see -- O5 WaLKOVER. beautiful!
>mina_: DMU 3H DUM. +24 165
>cesar: ?DEILOR C2 LI.uORED +90 235
>mina_: FR 8B R.F +10 175
>cesar: DFIIMOO 8B ...I +7 242
#note great play for Mina to make me totally freak out. i figured she for sure had a T, and maybe both Ts. i didn't think she'd have the blank, but it's possible. REFI# sims terrible; if i infer ET? for her it does go up a bit, but it's still too meek. i almost laid down 2B FLOOD, but my worry was that she'd just score a lot up there, and save her T for next turn. i have a lot of trouble when other players do stuff like this against me. quackle likes ignoring it and playing FOLIO at 2A (which is also actually a weak block sometimes), i considered this as well and was just worried about opening up another big bingo lane - but then again, maybe you do want to do this when you're up to decrease volatility (if there is a big bingo lane open, and you open another one, your variance in score difference after two plies goes down, and this is what you want when you're ahead by a bingo). -11.5 #strategylarge #niceplaybun
>mina_: ?AEENPR 10G PERAEoN +78 253
>mina_: BO (challenge) +5 258
#note i gave her the nickel for the hook; i knew the 7
>cesar: DFIIMOO 11K FOOD +29 271
#note i deserved to draw another I. i recognized here that i was in trouble, and i took a deep breath to calm down, i spent about a minute before looking at the board again -- then i still was unable to find a spot for IDIOM even though i saw it on my rack. sigh. it's the best play here, at 11J. -4 #focus #visionmedium
>mina_: BO B6 BO. +23 281
>cesar: AEHIIMS O11 SHAME +51 322
#note i didn't know MEISHI# (or HOTELINGS#) or SHIAI#. i would think i would have seen the latter in a high playability list of some sort. SHAME is obviously quite weaker, but at least it scores a lot. -10.5 #knowledgelarge
>mina_: OY N13 YO +23 304
>cesar: AEIIIOX M3 I.IA +8 330
#note i was staring with horror as i turned over 4 vowels (including another I) to my II leave, and then i saw the X last, whew. this play sims best and seems like the only thing worth making -- the bingo is coming soon (after BO(R) and YO) and i can't block ZEPS very well, so i have to set up my X to have any hope of outrunning her bingo. one cool thing is that it also doesn't necessarily look like a setup.
>mina_: EE O7 E.E +7 311
>cesar: AEIJOUX N4 .OX +54 384
#note the bingo is definitely coming; the J should hopefully be helpful too
>mina_: AELPSST 11A PASTELS +83 394
>cesar: AEIJLTU B10 J.I +26 410
#note another setup here for the L. the other thing i considered was JULIET# at 2A but i was worried about her coming back with GRADER or something like that for a lot of pts and going out next turn. JAI still leaves PAGED but also leaves one in the bag so she might not have an out. i was low on time and this was a very hard move. i didn't consider JAIL and it's almost certainly wrong as she'll just plan an out in two? UPJET# looks decent as well. hard move for sure; i really want to make an awesome pre-endgame engine to find the best play here.
>mina_: ADEG A11 .AGED +33 427
>cesar: AELRRTU 13A .LARE +23 433
#note i chickened out on (G)LUER -- was pretty sure but if i'm wrong i probably lose the game. my move also wins 100% of the time but i wasn't totally sure i would win, i had about 30 seconds and i saw that i just might outrun M10 NOIR, although i wasn't sure. too much nervousness early left me scrambling for time. -1 #endgamesmall
>mina_: GIIR I10 .IG +4 431
#note she laid down NOIR but saw that it lost by 1 to RUT at 12I, but didn't see my other out; to be fair, i also didn't see my highest scoring out at first. i was really scrambling / stressing the last few minutes of this game, and i'm playing against my love!
>cesar: RTU 15L TRU. +11 444
>cesar: (IR) +4 448
Player 2
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