Game Details
Player 1
#player1 Mack Mack
#player2 Jackson Jackson
>Mack: BDEFILT H4 BEFIT +26 26
>Jackson: KOY G5 YOK +36 36
>Mack: ADHLOOR 5B HOORA..D +30 56
>Jackson: ATU I7 TAU +15 51
>Mack: EEELMTT D5 .MELETTE +72 128
>Jackson: FLU 8A FUL. +21 72
>Mack: AEGLMOO 4H .EGLOOM +27 155
#note Considered E9 MOOLA, which is better for immediate defense but the hooks could be annoying to deal with down the road. I also wanted to get rid of the G plus this turns over an extra tile, so I think this is fine.
>Jackson: IRVZ M1 VIZ.R +34 106
>Mack: ??AAEIP 1G AdAPtI.E +86 241
>Jackson: AACEHLR 11D .RACHEAL +102 208
>Mack: BDINOPR 12J BIND +20 261
#note Considered BIPOD in the same spot, but didn't want to allow high-scoring 7s ending in S with all four Ss out. Also PRO is a much better leave than NR especially with no Ns played yet. At this point I'm pretty much conceded to an open board so wasn't that worried about the BINDI hook, so chose BIND over BOND to avoid a possible onslaught of Is from the pool. The best play is probably 2J IODIN, which I didn't see. #visionsmall
>Jackson: GNSUW O4 SWUNG +44 252
>Mack: EOPRRSU 2A REPOURS +74 335
>Jackson: WY A1 W.Y +27 279
>Mack: ADEINQX 10B QA. +32 367
#note Lots of solid options here including QAT, F10 QAID/QADI, HEXAD, and N4 MAX. The N6 X spot essentially never gets blocked, so getting rid of the Q first seemed prudent here. I chose QAT over QADI to block the A and B columns, though QADI has the advantage of saving MAX instead of XI (which scores 7 more). I think the 7 points matters less than blocking the lanes, though - either way I should be fine unless Jackson bingos twice, and blocking the lanes now ensures I have less to block next turn if he bingos and thus a greater chance of holding him to a single bingo.
>Jackson: CDEENRT F8 REC.NTED +69 348
>Mack: DEEINSX H11 .EXED +51 418
#note Another interesting call between HEXED, INDEXED, and XI, all of which score essentially the same. Whichever I play, Jackson pretty much has to bingo immediately, since otherwise I can play down through the D in BIND and block everything at once. XI is pretty clearly worse since it blocks nothing and also allows plays like JOINT/BINDI to not empty the bag, which makes it possible that they might outrun me without a bingo (virtually impossible if they empty the bag, as they would after INDEXED or HEXED). As for HEXED vs. INDEXED, it looks like I misevaluated the danger or row 14 after INDEXED. There's really not that many bingos he can have there with that pool, but HEXED gives back stuff like DIVINING, DONATING, DONATION. These bngoes also score more than row 14 bingos do after INDEXED, making me less likely to be able to outrun them. So INDEXED looks like a small improvement. #strategysmall #preendgamesmall
>Jackson: AIJ C12 AJI +22 370
>Mack: AINNOOS N10 ANIONS +24 442
#note I thought DIVINIST* might be good so I tacked on the S to be safe. #knowledgesmall
>Jackson: GIIINST M8 NITI. +11 381
>Mack: OV 8H ..V +6 448
>Jackson: GIS 15A GIS +23 404
>Jackson: (O) +2 406
Player 2
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