Game Details
Player 1
#player1 HP Howard Pistol
#player2 JJB John J. Bulten
>HP: ADGUY 8H GAUDY +28 28
#note 0:33 [24:27]
>JJB: ?DEEEOP 9I EPEE +22 22
#note 2:29 [22:31]
>HP: EILRVY K8 ..LIVERY +30 58
#note 1:03 [23:24]
>JJB: ?ABDGNO 14H BOA.DiNG +76 98
#note 2:01 [20:30] Best. Bandog: lies.
>HP: EIJ H12 JI.E +63 121
#note 1:02 [22:22]
>JJB: ACEFPUX 13M XU +36 134
#note 1:29 [19:01]
>HP: NO I12 ON. +16 137
#note 1:21 [21:01] 1 point ahead of onboarding, which is slightly more misleading.
>JJB: ACEEFPT 15C FACET. +12 146
#note 2:54 [16:07] After lots of easy starting plays, a tough decision. This play is the best 5-tile turnover, but ACEPT has enough value (+9.1) to allow the directed dump ef 7l 15 to rate 11.6 more evaluation points. Second ranked, highest score, and clearly useful is faceup j4 19.
>HP: Q -3 +0 137
#note 0:48 [21:01] Rack unknown.
>JJB: ADEPTWZ F12 DAZ. +34 180
#note 2:58 [13:09] The surprise squeeze, winze 13g 32, keeps the bingo leave and rates 10.8 up. Other unappreciated scorers are dawt 7g 32 and zep 14b 37.
>HP: AH 7H AH +22 159
#note 0:50 [19:23] Working toward the bingo.
>JJB: ENPSTTW 6F WENT +26 206
#note 0:56 [12:13] JJB needs to have been closing up more, and this rates highest but is very half-hearted as a bingo close, in that it invites very opening moves. Given that the rack is pretty conducive to opening, the closing should have happened earlier.
>HP: LO 5E LO +9 168
#note 2:24 [16:59] Strong signaling. R, S, or T is provably in possession. Much more setup than dumping lo/dojo 14.
>JJB: EIPSTUV D12 VIT. +14 220
#note 4:10 [8:03] JJB takes time to select one of two block locations, and many options are rated closely together. Top-ranked is vid 12d 14 (7.7 diff), leaving somewhat hard lines, and uvea 13c 14 (also vie e10 15), leaving intractable lines. Top blocks are difficult, but because HP is signaling his favorite lane is a consonant start it might be good to use tup/put 4f 14, requiring 2 overlaps or a vowel start (setup 28 is a little behind). JJB's preferred top play, vet 4d 20, allows only an S start but in fact does not block HP's actual draw. Vet 14b and vita 13c are the best plays to totally lock out the bottom, and that's the sentiment JJB goes with. The only top plays to block HP's actual rack are tup/put/setup, and a little reasoning as above would have indicated that likelihood; and if JJB had spotted setup he would've run with it, as it's a fine time to burn the first S.
>HP: AEERRST 4D RETEARS +74 242
#note 0:36 [16:23] JJB asks HP if he had had anything in the lower area before the block, and HP admits he did not. JJB is disappointed because he thought he rejected the correct block (vet); but he did not realize vet allows serrate and the correct block is setup 28 or an equivalent.
>JJB: ELPQSTU 13C Q. +22 242
#note ~2:33 [~5:30] Keeping 6 relatively conducive tiles rates 8 higher than lipa 13c 12 with EQSTU.
>HP: IMO E10 MOI +17 259
#note 1:21 [15:02] Game has been tied, but HP has good clock lead and has the jump on his second bingo.
>JJB: ELOPSTU 10C LU.P +14 256
#note ~1:30 [~4:00] Unable to bank tupelos, JJB plays a desperate directed hook. Leave is acceptable but Quackle's favorite (by 5.9) is a more restricted directed hook, ump 10d 13. 3 consonants are better than 2. Second-best due to leave is a play JJB rejected, upo f8 13, and his other choice pula h1 18 was not far behind.
>HP: BHOO 5J HOBO +23 282
#note 1:28 [13:34] Probably also in possession of S, HP sets up a quite more rational hook (especially if he holds two).
>JJB: CEIOOST B4 COOTIES +74 330
#note ~0:34 [3:26]
>HP: AEMNSST N5 STAMENS +73 355
#note 1:31 [12:03]
>JJB: ADFIIRW O7 DAW +41 371
#note 2:17 [1:09] Suddenly 25 behind with little time, JJB can only take the highest score and hope for the best (daw/wad win about 25% of simulations). His tracking has worked but his decision is too rushed to consider dif 41 (same score, 2.3 better value, under 40% wins) or irid 34 (50% wins, given II unseen). That makes a difference!
>HP: KNR 8A R.NK +39 394
#note ~1:33 [~10:30] HP also has a killer reply. That means both players have just followed the sequence of hook, then bingo, then rebound, and HP leads due to having gained more in the interim plays.
>JJB: ?FGIILR H1 FIL. +21 392
#note 0:54 [0:15] (1) Fila: JJB must play rapidly, so considers outplays trigo, frigs, griff 1d/1e (doubtfully); he actually has set up 11 different outs, and as shown later his intuition is correct because his play nets 23 points (HP's best reply is worth -2 to him). Fascinatingly, all 11 outs can be blocked by only one of HP's plays: furane, which leaves HP without an out either. An inexhaustive review of alternatives suggests they do not score well and HP can reply fluidly to setups. (2) Airfoil 27, for instance, uses all the goodies, allowing urania/anuria 18, agin 7+4, net only 20. (3) Rift 6k 18 plays well against the highest racks, holding gi 9 and GL? as a duo if opponent has not minded leave; but auxin 13 is a winning response, and after ilk 7 (blocking rein), resh 9, goof 14+4 will net 21, still a loss to JJB. (4) Interestingly, coif m4 23 threatens leger 19 and a third play for an easy win, and the highest block is nae 13, cutting HP's flexibility and losing to the setup rin 9, er 10, log/grin 9+6, final net of 24, which would win. But another block is towie 8, to which rin 9 sets up, to which nori 4 blocks further, to which la 2 blocks aura, yielding rya 13, agin 7+2, net 18. Rather, nothing is better followup to coif 23, towie 8, than lo 5a 2 (the second-to-last ranked play, useless replying to nae, but one that sets up two outs!), auxin 13, grin 15+4, net of 23, same as fila. (5) Fah/ef 7g 22 threatens setups argil/gib (either order) and roil/big; ait 6l 9 blocks both, and threatens inure, urine, and many 6s; rin c6 9 allows none, and threatens sigloi and glia; noir m4 10 blocks sigloi, and threatens lieu against glia; gleba l2 16 does not allow, and threatens gi (by JJB); the same gi o14 9 (by HP) blocks that; and gi 2l 3+4 wins by 3 (net 26). Wow! This is the most complex defense of fah; but the best score seems fah 22, an 14 blocking both setups, glia 15 threatening two outs, rein 12 blocking grin, girsh 9+4, winning for JJB by 1 (net 24). If this is all correct and nothing need be added (!), fah is the winning word by one point, and fila and coif both tie; but further comments will be welcomed.
>HP: AEIINRU 3J AUREI +16 410
#note ~3:46 [6:44] Furane 10 blocks all 11 outs, some kind of record, but leaves HP susceptible with II; JJB steals the best spot with si 15n 14, and after in 6, eger 17+2, HP has net of -17. His actual play nets -11 because of JJB's strong response. Learn 3h 15 beats outplays but uses too much and loses to si 14, nub 10, eger 17+4, net of -10. The best play is simply unifier 10, which forces trigo/guiro 10+2, net -2 and a tie game. Every other play loses for HP, so he has handed JJB the game if only there is enough time to find the win.
>JJB: ?GIR 1H .RIGs +8 400
#note 0:13 [0:02] Alas, JJB did not spot iring 2f during the previous turns, and did not realize that HP has just made it the winning move for 23. Frigs plays 15 points and 1 game behind. So both players handed the game away on their last moves.
>JJB: (IN) +4 404
#note In a very even and very well-played game, players tie after 8 moves each, then each repeat a cycle of setup, bingo, rebound. JJB faces a complex endgame and finds the tying play, fila, but not the winning words, fah and iring. Points improvable based on tiles played: HP 14, JJB 16. Points improvable based on values: JJB 54.3.
Player 2
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