Game Details
Player 1
#character-encoding UTF-8
#player1 Vince Vince
#player2 Will Will
>Vince: ELNOQST -Q +0 0
>Will: CCEFPRU 8G CURF +18 18
#note Does pretty well against Vince's bingo leaves that don't contain an S; sadly, he has one a lot after x1. PUCER leaving CF is pretty unappealing as an alternative.
>Vince: ELLNOST K8 STOLLEN +74 74
>Will: ABCEENP J10 BEEP +32 50
>Vince: DIW 12H WI..D +26 100
>Will: ACDHILN H12 .ICH +36 86
#note I had a suspicion WHID would bingo a smidge more thanks to the D at H15 instead of the H, but I'm surprised at how much more (27% to 21%). WHID also sets up a nice backup plan of -CH words on row 13, and that little bump shows up in my avg. score next turn as well. They sim between a quarter and a half of a point of valuation apart...I long for a future when this type of mistake is the only type I ever make. #tacticssmall
>Vince: AV 14F VA. +16 116
>Will: AADLNSV F2 VANDALS +82 168
>Vince: IQU 4C QUI. +26 142
>Will: DKNOUYZ M12 YUK +33 201
#note I was so close to just doing M11 KYU instead of YUK to be safe. Yes, there is huge Z-bomb upside to YUK, but Vince has one of the *fifteen* unseen Es and Os so, so often to play there himself, and it's instantly by far the best scoring spot on the board. However, I need to add that Vince put down QUID, then looked at it in frustration and picked it up to play QUIN - I kind of read this as an admission that he didn't have an E himself on that turn, which does tip the odds a fair bit in my favor. I probably should still have played it safe here. #strategymedium
>Vince: GJNO 15L JONG +71 213
>Will: BDNNOPZ 6B ZOND. +35 236
>Vince: EOX 7B EXO +48 261
>Will: ABGMNPR N13 PA. +26 262
#note This absolutely needs to be something at 3E or 3F using up more tiles. I liked the annoying O column lane that PAN created, especially with the possibility of a huge ZE/OX/NO hooking play coming down and crushing me, but something like GAMBA also creates lanes while avoiding being saddled with 5 consonants. #strategylarge
>Vince: FIRT J4 TRIF. +13 274
>Will: BEGMNOR 8B NOM +38 300
#note After TRIFF the tables have turned and I have tempo now, and of course I'm now regretting my play of PAN and the annoying lane it created. Not NOB or NOG because of the needless huge S-spot they create that I don't have.
>Vince: EMOT 4H MO.ET +20 294
>Will: BEEGRRR 5I B.EER +24 324
#note If you imagine, as I did, that MOTET was played with one of the unseen Ts in hand, BREER seems smart to cut off the MOTETT hook.
>Vince: AEU 3L AUE +9 303
>Will: GRRSTWY 10J ..RTY +18 342
#note It's quite a surprise to me that 2J WRY blocks more bingos without any inference than BORTY does; but then again, it restricts the V to eights with V in sixth position only and stops all overlaps atop AUE, so that's helpful. Not that anything Vince has played should cause me to automatically infer an S, but if I do sim this with an S inference, BORTY dramatically outperforms WRY in bingo defense (34% for BORTY, 50% for WRY). Tricky choice.
>Vince: ?ADEIRT 2B DERI.ATe +72 375
#note I was't stopping bingos here, but BORTY did save me a few points of pain.
>Will: GIORSSW G8 .OW +9 351
#note Bad situation. Wasn't loving my chances after SWIG or SWIGS; seemed like any overlapping play from 1A atop DERIVATE would be difficult to keep pace with. Quackle hates my choice here because COW not only lets Vince slam me on row with either big scores or bingos, but also yields easy bingos on row 11; but I'm thinking my situation calls for getting a bingo down, not trying to outscore on this barren board.
>Vince: HIIO 1G HIOI +33 408
>Will: AEGIRSS 11A AGRISES +75 426
#note AGRISES is significantly better than N1 GREASIES for 5 more because the pool is terrifying and Vince could easily hit COWS or COWL with a bingo.
>Vince: AAEELNT 1A TANA +23 431
>Will: ?GI 12A GIe +14 440
>Will: (EEL) +6 446
Player 2
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