Game Details
Player 1
#character-encoding UTF-8
#player1 jackson jackson
#player2 arie arie
>jackson: AFFIORS H8 OFF +18 18
#note def aggressive, but I think its worth it. OFFA is decent. Im most worried about OFFA plays, but they dont always happen and I still have good bingo chances with AIRS, even if I dont hit as hard
>arie: ADEIKLT 8G T.ADLIKE +64 64
>jackson: AIORSTU N1 OUTRAIS. +70 88
#note yeah I spent 2 minutes looking at SAUTOIR trying to figure out if it was collins. I had a memory of it being collins but also a memory of seeing SAUTOIRE- with that little dot next to the E on zyzzyva, so idk. obv SAUTOIRE and OFFA is the play
>arie: EEIOT K4 ETOI.E +12 76
>jackson: ABEEINR L1 BEANIE +30 118
>arie: HO J6 HO. +31 107
>jackson: AEGGJRR 11G JAGGER +40 158
>arie: EH O1 EH +26 133
>jackson: ??AACMR 12A MARCAto +82 240
#note looked for MEN words, didnt see CAMERAMEN! this looks better tho
>arie: NQTU B10 QU.NT +68 201
>jackson: DGSVVWZ E11 V.V +18 258
#note considered VAVS but didnt realize it was actually way better! its nice to lower his avg. cause I partially inhibit QUANTA, but I also shed the extra conso and the S isnt even that good here. even in four play, which should start to realize more of the Ss value, VAVS still wins a sim handily.
>arie: INY M11 YIN +31 232
>jackson: DEGSWYZ 13G WEDGY +35 293
>arie: BCEORSS L10 O.B +18 250
#note actual rack - I think if he doesnt block QUANTS with SOB, he should play J2 ORB to set up a big S lane. SOB sims best by a ton cause it lowers my average by like 11, but its still gonna be a huge struggle to win. He may need to go all in and take ORB and hope I dont have an A or a big play there.
>jackson: IIOPSWZ 15A PSI +30 323
#note looks better than wiz....
>arie: CEMRSSU 1H CRUM. +33 283
>jackson: DDIOTWZ 9F DI. +11 334
#note didnt zee DIT(T)O but I like it a lot to start exhausting the top of the board - I expect an S setup at some point and at least DITTO could take out that possibility. thought about OFT and ID as well
>arie: AEEILSS 14E SEL +28 311
#note nice setup
>jackson: ADNOTWZ F14 .W +5 339
#note do you ever just take ZONA right off the bat? im worried about him hitting a bit O column play and then still having the case S to outscore with, but maybe my prospects are goodenough
>arie: AEEIPRS 2J PE. +25 336
>jackson: ADNNOTZ N12 ZONA +42 381
#note idk. at least this can outrun if he bingoes immediately, and he doesnt have the X much with PEE. O column plays are def an issue...
>arie: AEIORSX O14 OX +56 392
>jackson: DILNNTU H13 .LD +16 397
#note just hoping he misses andgoing for nitro, I felt like I couldnt possibly hope to outscore while blocking UPS so I gotta go all in on NITRO
>arie: AEIRS O11 AE +19 411
>jackson: INNORTU 3F NITRO +12 409
>arie: AEILRST 2B RETAIL +22 433
>jackson: NU 1C NU +8 417
>jackson: (S) +2 419
Player 2
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