Game Details
Player 1
#character-encoding UTF-8
#player1 Mike Mike
#player2 Kenji_Matsumoto Kenji Matsumoto
>Mike: AGIINOT -IO +0 0
#note I forget who first gave me this advice (it may have been Conrad): If you're going to play two vowels on the opening play, you're better off trading them instead. It's only a point ahead on the sim, but against Kenji (who is so good at inferences and thwarting your plans), my -ING bingos aren't likely to have a home on the board after his play.
>Kenji_Matsumoto: DEMOPVY 8H MOPEY +32 32
#note Missed YOMPED.
>Mike: AGINSTU K4 SAUT.ING +86 86
>Kenji_Matsumoto: ADEGITV 5F DIVAG.TE +63 95
>Mike: AEEGILO H1 GLAI.E +33 119
>Kenji_Matsumoto: EIIRSTT H8 .ETRITIS +83 178
>Mike: EIIOQSY G12 QI +26 145
>Kenji_Matsumoto: CELLORX I7 L.X +36 214
>Mike: AEEIOSY L10 AIYEE +21 166
>Kenji_Matsumoto: CELORSV 9G V.. +17 231
>Mike: ADFLOOS M11 FOLD +35 201
#note I don't think either of us was 100% on DIVAGATED. Not sure using the hook is an improvement anyway.
>Kenji_Matsumoto: CELMORS 3A SCLEROM. +80 311
>Mike: ?AIKOST D2 K.ITlOAS +74 275
#note GOATSKIN would be a big improvement. I looked for plays on column A and saw STOKESIA about five minutes too late.
>Kenji_Matsumoto: CHNNRRU A1 RU.H +33 344
>Mike: BEHIUWW C7 WHEW +35 310
>Kenji_Matsumoto: BCDNNOR 15C BRONC. +11 355
#note Close. I wasn't really 100% sure on DIVAGATED, which influenced this decision: am only going to play it if I have to but not likely going to challenge. This seems reasonable either way, though.
>Mike: BDINOOU 2D .OB +27 337
#note Probably need to maximize chances of drawing the blank with BOUDIN B9.
>Kenji_Matsumoto: ?ADFNNU B9 FAUN +22 377
#note This is a pretty big error, but again I just didn't want to risk DIVAGATED unless necessary. This is pretty close to necessary, though.
>Mike: DIJNOPU A12 UPDO +27 364
#note This is where not knowing DIVAGATED hurts; plays on column N such as JUDO N3 give me the best chance, though as the tiles lay nothing would've mattered.
>Kenji_Matsumoto: ?ADEENR 1H .ARDENEd +80 457
>Mike: EIJNNRZ M3 JE.Z +40 404
#note JIB C13 starts the best sequence.
>Kenji_Matsumoto: AAEOT 7K .AE +31 488
>Mike: INNR 6M .IN +14 418
>Kenji_Matsumoto: AOT B3 .OAT +13 501
>Kenji_Matsumoto: (NR) +4 505
Player 2
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