Game Details
Player 1
#player1 bruce bruce
#player2 jacks jacks
>bruce: EOPX 8H EXPO +26 26
>jacks: EEIOOSV J8 .OOVE +12 12
#note missed VOE lol, 23 and also nice for the X hooks. I don't assume he has an S, I think it's reasonable he made this play without one. OXO is cute but EEISV is kinda shitty. #findingmedium
>bruce: GHRSU L8 SHRUG +35 61
>jacks: ?DEIMST M3 DIaSTEM +101 113
>bruce: BGI L2 BIG +21 82
>jacks: AGHMNRS 8H ......RS +51 164
#note once again missed a far superior play that I saw after hitting my clock. I feel like a lot of my errors on the last day and a half like this are really focus errors, but still stuff like HARM should pop out quickly in an ideal world. HARM is also a setup for the S next turn, valuation motherfucking 88!!! HARM is probably the best play in history #visionlarge
>bruce: ITZ 6J ZIT. +33 115
>jacks: AEGHMNO 4H HOMA..NG +21 185
#note oh yeah HOGMANE is a word. coulda been a second 101 point play smh #findinglarge even as a nonbingo this play is trash, I got obsessed with the S but MHO is probably just standard and better anyway. maybe it's not awful because there will never be as nice a way of dealing with the S, but at least MHO has good upside and some defense value, and HOMAGING only partially blocks the S, when it will be more worthwhile to do a lower scoring but complete block later. awfulawful
>bruce: AJ 2J JA. +28 143
>jacks: CEEFOUW H1 OUC. +27 212
#note Q likes FEW way more, really? I can see EEFW being not that good on this board, but it's still not awful. it's saying straight up that I average 2.5 more after FEW and also keep a better leave next turn... I feel like the 2 row after FEW is a more dangerous threat than the O and C after OUCH, although the sim has the immediate bingo % as identical (but mose of the 2 row bingoes will also play on row 7, but later on row 7 will get blocked). However, I think row 2 is easier to block than the marginal OC lanes. Not sure exactly how marginal they are tho, this may not even be a big enough threat to give any weight to. Seems like #tacticssmall but it still doesn't make sense to me that CEOU does so much better
>bruce: CFKL H6 FL.CK +14 157
>jacks: ?EEFITW 7F FI.E +19 231
#note don't remember why I didn't just do TWIG here, obv don't bingo as much but outrun a lot better. I did FILE over WILE also to not make an extra S hook, hopefully can block POOVES and FLECKS together at some point #strategysmall
>bruce: EILNR O1 LIN.ER +21 178
>jacks: ?EESTWY 11E WYES +35 266
#note hmm I thought I saw SWEETlY but I also thought I saw FLECKY... #findinglarge I am so bad.
>bruce: ADILNQY K11 ANY +28 206
>jacks: ?DELNTT 11J ...NT +8 274
#note not sure why I didn't do VAULT, slightly better for spread #tacticssmall
>bruce: EILOV 12A VOILE +29 235
>jacks: ?DEELQT B10 Qu.TED +70 344
#note probably a bit safer than QUOTE still, preventing stuff like BROWNIE. there are some triple triples but probably more ways to lose after QUOTE
>bruce: AABDER 8A ABRADE +35 270
>jacks: ADELNPT D3 PEATL.ND +72 416
>bruce: AAEEOTU 3C U.O +10 280
>jacks: AEEIOTW A12 .ETO +34 450
>bruce: AAINRRU F2 UNAI +12 292
>jacks: AAEIW 7B AA. +11 461
#note missed an endgame that's 1 point better! (D)A 10D forces him to block TAWIE, and then I block ERR with EEW to save AI.
>bruce: IRR 6D .I +2 294
>jacks: EIW 6A EW +29 490
>bruce: RR G11 .RR +4 298
>bruce: (I) +2 300
Player 2
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