Game Details
Player 1
#player1 jacks jacks
#player2 julia_bogle julia bogle
>jacks: AEILOTU H4 OUTLIE +14 14
#note I'd usually exchange 2 or 3 out of this rack, but I want an open board here and less variance.
>julia_bogle: ACLV 8E CAV.L +10 10
>jacks: AAEHIOT E7 A.HIOTE +24 38
>julia_bogle: AWW D11 WAW +32 42
>jacks: AEPQRYY 5G Q.ERY +34 72
>julia_bogle: DEFGIT C6 FIDGET +20 62
>jacks: AAINPUY J2 UNA.Y +18 90
#note julia is so funny, she was saying how I was already destroying here! I'm only up by like 20 haha. I missed PYU(R)IA here which looks better #findingsmall
>julia_bogle: MV 2I V.M +8 70
>jacks: AEILOPT H1 PO +21 111
#note yeah missed a lot of good options here, just kinda autopiloted. OI/OWE C13 is really nice to set up the L, and B2 PIOLET is a nice defensive option. this board has some marginal S hooks which is kinda annoying, so PIOLET is just to start outrunning bingoes. OI looks like the play #visionmedium
>julia_bogle: ?ABENOR B1 BORANEs +78 148
>jacks: AEILORT 1A O.ELIA +27 138
#note once again OI is a pretty nice play to set up a lane, now especially it's pretty justified. Also missed A(B)OIL here. I focused on the B too much and was too intent on keeping the scoring pressure on - don't always need to lower variance!!! hard to expect how much she'll open, so ABOIL seems fine as well. #strategysmall
>julia_bogle: CIS 14E SIC +20 168
>jacks: DEEEORT 1K ERODE +25 163
#note yeahhh wasn't really sure of SICE, that's bad. ERODE is pretty good if I will play SICE next turn, but she also has an S a lot of the time and may take the spot. #knowledgesmall
>julia_bogle: ADH A4 HAD +29 197
>jacks: EEKLNNT H12 LEKE +37 200
#note #knowledgelarge
>julia_bogle: GMOS J8 SMOG +20 217
>jacks: BFNNNOT K10 FONT +25 225
#note looks like I13 FON is the play here, I missed SICKO. BNNT is quite a bit worse but not ridiculously so, the 7 points seems worth it. I liked making overlaps a bit harder though, but a sim says that's only a minor difference. #visionsmall
>julia_bogle: ANP 2M PAN +22 239
>jacks: BDGIJNN 4A ..DJ +30 255
#note pool is an even 8-8 so consonants are kinda okay (she likely has an S so 8-8). turnover is actually kinda real here cause the ?ZX are gonna be big here. I liked HADJ tho because the I hook helps me more than her, BGINN needs a bailout like NIB, whereas the pool is all 1 pointers and then XZ. the X and Z will kinda score well anyways, I may be helping it a bit with ZIT and stuff but it's not major.
>julia_bogle: AZ 3L ZA +32 271
>jacks: BGIIINN E3 BIN +26 281
#note this makes the X really powerful, AXES is like a game winning play. She already really likely has an S on her rack, probably not the X but it's possible she kept it with ZA (with AX I12 I'd assume she didn't have it). NIB only allows AXES, whereas BIN allows both axis and axes. am I in a bad enough position to need to win by getting axis? if that's the case I should play BIN. If I think I can win another way I should make it less likely she gets the play, and should play NIB. I didn't consider BI(T) 6F which is pretty cool - I save HADJI for next turn and don't allow the big X possibility. Can I win if she draws the X and I don't draw the blank? I feel like after BIT the game becomes more about the blank, whereas after BIN it's more about the X and AX?S, but the blank could still allow me to bingo if she got the play. Turnover is important here cause of the value of the blank and X, so maybe I should play QUERYING - still saves BIT and HADJI plays, doesn't give anything back.
I'm inclined to not exchange here, even though it seems like a decent option optimally. I think I can outrun here, and I'd like to be able to outrun even if I don't draw the blank. I feel like QUERYING is good even though the sim hates it - I don't allow AX?S plays, I save HADJI and BIT for future turns, at which point she may have played the I or X. I think I should at least play NIB over BIN, my chance of drawing AXIS is pretty low so I should at least make it harder for her to get it. Other than that I have no idea what to do here. #strategysmall
>julia_bogle: ERTU L10 TRUE +24 295
>jacks: EGIINRS 5G .....ING +21 302
#note there are no wins with blocking AXIS, so I hoped she'd miss it. she was really hyper while I was looking at the endgame, calculating stuff on other parts of the board, so I figured she had seen it. I don't see any plays that block AXIS and make a tough endgame.
>julia_bogle: ?IRSTUX F1 .XeS +46 341
>jacks: EIRS O5 SIRE +34 336
>jacks: EIRS -- -34 302
#note also played querying cause I figured there was a slight chance this was good
>julia_bogle: IRTU M13 TUI +12 353
>jacks: EIRS F6 RE.IS +20 322
#note there was tons I coulda done to win this game! knowing my fours, seeing my fives, seeing setups, and probably something with BIN.
>jacks: (R) +2 324
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-05-02 10:46:19 Server IP: 162.144.19.21