Game Details
Player 1
#player1 Will Will
#player2 Darrell Darrell
>Will: AADEEIU 8H ADIEU +14 14
>Darrell: AJK K5 JAK. +30 30
>Will: AEEGHNO L4 HOE +23 37
>Darrell: ABEINRW 9B WEBINAR +66 96
>Will: AEGINST 3H INGESTA +75 112
#note GENISTA and TEASING are a tiny bit better than INGESTA. Quackle prefers SWEATING for 78; amazingly, giving up column A is not expected to increase Darrell's average score beyond what he will get after TEASING/GENISTA/INGESTA. I'm unconvinced. If I'm honest, I was 99% sure GENISTA was TWL and opted for a 100% option. #knowledgesmall
>Darrell: IQ 2H QI +24 120
>Will: AORTUVY 8A TOY +28 140
#note Also considered C3 OUTRAVE, which looks better in retrospect to avoid keeping UV and blocking the easy QIS lane; but didn't consider the likely best move of F6 VAUNTY. Not too hard a play to generate. #findingmedium
>Darrell: LOV 7H VOL. +24 144
>Will: AAIRRUV D9 .RAVURA +26 166
>Darrell: EEPPRR 15C P.PERER +33 177
>Will: BEIINOX 7A INBOX +36 202
>Darrell: CDEF N2 F.CED +30 207
>Will: AEEILTU 12A ELU.IATE +63 265
>Darrell: ?AHLNST O5 HANTLeS +85 292
>Will: ?DEEOST 4B DEvOTES +79 344
>Darrell: DFGIORW N10 WIG +29 321
>Will: AGNNSYZ L8 .NSNAG +14 358
#note Well, Quackle hates this, but it reduces Darrell's bingo percentage to zero, so that's nice. Quackle hates it because it believes Darrell's bingo percentage on the board as currently constituted is approximately 4%. UNSNAG scores so little that it puts me at risk of being outrun, but YZ is certainly a good combo to keep to alleviate that problem. A better way to go about this would've been to play 13f YANGS, which also reduces Darrell's bingo percentage to near-zero and keeps the Z, but also scores 8 more points in the process. I generated that as an option, but couldn't be sure that there weren't still playable overlaps on row 11 afterwards. #strategysmall
>Darrell: MM E11 M.M +26 347
>Will: EIIOOYZ 14H OOZY +40 398
#note Quackle is saying F2 ZITI is best, and that does make sense - keeping multiple I's is gonna hurt me in the endgame. #strategysmall
>Darrell: CDFLORU C11 C.D +31 378
>Will: EIIT 10A IT +13 411
#note Big mistake, I only leave myself one out after this. Completely careless error. Best is M1 TITI - this is 17 points off. #endgamelarge
>Darrell: FLORU 5E FOR +26 404
#note Nice play by Darrell
>Will: EI M3 .I +10 421
#note Best, but I was pissed at myself here - I could easily have lost.
>Darrell: LU B2 LU. +8 412
>Darrell: (E) +2 414
Player 2
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