Game Details
Player 1
#player1 cesar cesar
#player2 matt_g matt g
>cesar: GOOPRST 8D GOSPORT +74 74
>matt_g: II -II +0 0
>cesar: ?CENNTY D5 TaN.ENCY +76 150
>matt_g: AEHIRST 11D .HARIEST +102 102
>cesar: ADEENPQ J6 QA. +32 182
#note oh wow, OEDIPEAN is beautiful. it didn't occur to me. i think i gotta take that. -4 #findingmedium
>matt_g: AFIL K4 FAIL +27 129
>cesar: DDEEENP L3 PED +25 207
#note just doesn't seem right to do L2 PEED without having an S, and setting up the only S lane on the board, when up by a lot, right? why is quackle so weird sometimes? -3 ?? #notamistake
>matt_g: ?DGIIRR H2 GRIDIR.n +60 189
>cesar: CDEEMNV M2 VEND +35 242
>matt_g: AIJ F5 AJI. +27 216
>cesar: CEKMMRZ 9C Z.K +32 274
#note i chickened out on ICKER. that's by far the best play here. i just need to learn the words basically. i don't know how to learn 4s and 5s. i don't think Aerolith is the best way for short words. -11. i also considered C12 MM but it seemed too weak, it sims better than my play though. #knowledgelarge
>matt_g: DEEIX E1 DEXIE +32 248
>cesar: CELMMRT 2B RET.M +26 300
#note i should still do C12 MM. it just seems so lame. i'm not enthused by that leave and would rather get some more points. RETEM does give back a few more, though. if i'd seen CERMET i might have played it. -3 #findingmedium
>matt_g: EHNO 1A HONE. +37 285
>cesar: ACFLMOU 12I FOAM +27 327
#note i didn't think making dinky two-tile plays was gonna get me very far here (10F FA). i wanted to at least semi-block a lame lane (the L column). i didn't spot 2L O(V)UM which i like quite a bit. i also didn't spot 10I FOUL. that's better than FOAM for sure. i think i didn't look there too hard because it wasn't a double word score? lame. -4.5 #visionmedium
>matt_g: EINORSW N5 SNOWIER +70 355
>cesar: ACLLOUU 8L CO.L +36 363
#note i didn't spot 13J LUAU. i kinda still like 8L COWL better because he's just gonna score there next turn.
>matt_g: ABELUVY 13K EAU +13 368
>cesar: ABLSTUU 13G BUT +16 379
#note i think this was a massive mistake. i didn't want to play 3C TAX for 29 because it keeps two Us, and i was worried that i was just going to have a very clunky rack the following turn and lose that way. my play at least sets up a lane. but, if he has WAX or TAX himself i'm dead. i really regret not playing TAX. i think i could survive with BLSUU and 29 pts. having the case S is awesome. i can also do E11 HABU, which i also like. -6 #strategymedium
>matt_g: EI I7 I.E +12 380
>cesar: ALLNSUV F10 L.VA +15 394
#note 14D ULVA is a nice play. i saw it, and passed on it because there's a lot of big tiles left and he can just score there and outrun me (GOUTY or something). but maybe i should do this, so that i have a good scoring spot myself. maybe i don't have much choice. quackle likes ULVA a lot. i think the main point should be to try to find a winning line. what do i have after LAVA? nothing. after ULVA, i get to draw for a big play somewhere, leave 1 in the bag, and then maybe win that way. #strategymedium
>matt_g: AIT 3C TA.I +35 415
#note sigh
>cesar: GLNSUUW M7 W.G +27 421
#note quackle says the best endgame is K11 TAEL, but after he blocks i actually end up losing by more points than if i do WOG. so its endgame solver is definitely not correct in these sorts of situations.
>matt_g: ABEOOY C12 BOYO +25 440
>cesar: LNSUU 14A SL. +12 433
#note -12 #endgamelarge i didn't see A(V)E for him.
>matt_g: AE 2L A.E +19 459
>matt_g: (NUU) +6 465
Player 2
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