Game Details
Player 1
#player1 Will Will
#player2 Jim Jim
>Will: GGJLRST -GGJL +0 0
>Jim: EFO 8G FOE +12 12
>Will: AIILRST J2 LIATRIS +68 68
>Jim: ?AEJLNS 9B JANgLES +73 85
>Will: AEIORUY 5E AUREI.Y +40 108
>Jim: ADMPV H1 VAMP.D +51 136
>Will: EELOOTY 10B OYE +26 134
#note Also considered 10A TOEY but OYE's more balanced leave/better bingo% swayed me.
>Jim: DEEG 11B GEED +32 168
>Will: ELLNORT A11 OLLER +25 159
#note Also considered 4H PLANT; I would've done it with an A in hand for PLANTA for sure, and maybe it's still worth doing to create a bingo threat on that side of the board (also I might catch a break if Jim doesn't know PLANTA). OLLER and PLANT sim neck and neck but I'd do PLANT if I had it to do again.
>Jim: OU G3 OU. +13 181
>Will: CEEINOT 6H .O.E +12 171
#note I might get lucky and be able to play something with DOREE.
>Jim: ADEHIR 12D DEHAIR +35 216
>Will: CCEINOT 4J .TONIC +28 199
#note Not much choice here, score is getting further away.
>Jim: HIKN O4 .HINK +42 258
>Will: ?ACEITX N6 XI +52 251
#note XI sims several points better than 11G EXOTICA and 13G INEXACT, not only because of the one-two punch of 50 points then bingo, but also to block N6 QI or even QUO- words making OK if Jim has them.
>Jim: OVW M7 VOW +27 285
>Will: ?ACEITT L8 TACTIlE +76 327
#note TACTILE is my second best option here behind N9 ECTATIc, putting a mostly unthreatening blank C in the triple lane. The one advantage TACTILE has is cutting off Z bombs from L8, which still go down after ECTATIC.
>Jim: BFU 4C FUB +20 305
>Will: GNOPQRW 13E GOWN +33 360
#note Four options are roughly even in sim - 13E POWN and GOWN, and 6B PRONG and WRONG. WRONG would be...well, wrong, against anybody who for sure knows AWRONG; but maybe it's a gamble worth taking that Jim does not know it or think of it? I think I prefer the POWN/GOWN path, partially blocking the E and creating a QIN spot.
>Jim: AS 10F AS +14 319
>Will: GMPQRRU 14J QU.P +35 395
#note QUEP cuts off the N column bingo lane and scores well. It gives back the occasional bingo hooking QI, though. It's possible that just playing 6B GRUMP is a reasonable idea, but I didn't want to screw around with holding onto the Q any longer than necessary.
>Jim: AB 14F BA +30 349
>Will: AEGMRRZ 6B MAZER +33 428
#note Think I'm home free at this point.
>Jim: DENNSTT H11 D..TS +23 372
>Will: GIR 3B RIG +21 449
>Will: (ENNT) +8 457
Player 2
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