Game Details
Player 1
#player1 Will Will
#player2 Matthew Matthew
>Will: EEEESTW 8D WEETE +24 24
>Matthew: IIII -IIII +0 0
>Will: DEEINSS D6 DE.INESS +74 98
#note Seeing no need to put S in triple lane for two more points.
>Matthew: DEFT E7 F.TED +33 33
>Will: ?AEKLOP C1 POLKAEd +82 180
>Matthew: DOY 1A DO.Y +42 75
>Will: AAFIINZ C9 ZA +46 226
#note Almost held back on ZA with something like 4C KAZI for 12 fewer points - the counterplay after that move looks pretty nasty too with the Z above the DWS. I didn't think about 4C KAIF saving the Z, which Quackle likes because not only does it retain the same ZA play for next turn, I might get enormous ZONE plays if Matthew parallels DEWINESS with an O. I think after Matthew's exchange 4, FETED, and DOPY, I might prefer opening a big scoring spot to a big double-double lane.
>Matthew: H 2B H. +20 95
>Will: AEFIINQ B10 FAINE +47 273
>Matthew: ANRT A12 TARN +22 117
>Will: EIPQTUX C12 PIX +48 321
#note Not wanting to open any potential gigantic plays with B5 EX, though even if he were to hit something there for 100+ I'd still be up a solid amount. Still, I'm doing PIX over EX every time here.
>Matthew: MM B5 MM +28 145
>Will: CEQTTUU 4A CU.E +33 354
>Matthew: ASVV I5 VAVS +23 168
>Matthew: ASVV -- -23 145
>Will: EIQRTTU I2 QUITTER +77 431
>Matthew: ANSUVV 5E VAUN. +16 161
>Will: ABCDHRT 6F BHA. +32 463
>Matthew: SY F5 ..Y.S +32 193
>Will: CDGRTUW H4 G..W.D +23 486
>Matthew: EGLNOV 3I .NGLOVE +22 215
>Will: ?CIORTU O1 Un.ROTIC +140 626
#note Good grief
>Matthew: GIJ N5 JIG +29 244
>Will: EIINOOS L2 O.IO +8 634
#note Too greedy, probably...but couldn't generate any other ideas.
>Matthew: BOO K3 .OBO +24 268
>Will: EILNRRS J1 RI. +18 652
#note Correct, but...
>Matthew: AAAILR 2B ..AR +12 280
>Will: ELNRS M1 EN.L +9 661
#note This is quite interesting - while I'm in danger of getting stuck with some tiles here like the R and the L, Matthew is also in danger of getting stuck with AAI. I can stick him by playing in the upper right, preventing him from playing ALU 1M setting up LAV for a nice score at N2, even though I'll be stuck with at least one tile myself after doing so. Alternatively I can just play something like 7H WELS leaving E13 ERN hooking ANISE and prevent him from making more than one play.
>Matthew: AAIL 6M A.. +3 283
>Will: RS 2B ....S +10 671
>Matthew: AIL 1F AIL +11 294
>Matthew: (R) +2 296
Player 2
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