Game Details
Player 1
#player1 Darrell Darrell
#player2 Avery Avery
>Darrell: AIJO 8G JIAO +22 22
>Avery: EENRRTU H4 REUN.TER +59 59
>Darrell: ADE G8 .ADE +21 43
>Avery: EIIIMSZ 4F MI.I +6 65
#note Didn't like the appeal of burning my S with SIZIER, since the JADES hook could be useful. He probably isn't keeping high scoring tiles after JADE, too, so this is less dangerous than usual. I mainly considered IMIDE and MIRI then, and chose this to block the double-double, since he was probably keeping well after JADE.
>Darrell: CEHKNOS 6G S.NCHOKE +75 118
>Avery: EIISWXZ O6 SIZE +57 122
>Darrell: ACTY M3 TAC.Y +36 154
>Avery: AAEHLWX 3E WAX +42 164
>Darrell: FI L3 IF +22 176
>Avery: AABDEHL 2B BALED +39 203
#note I saw ADHERABLE but figured there was no way it could be valid since it didn't make sense. It's good for 110. There's no reason to risk it at this score though.
>Darrell: DEIINNS C1 S.NIDINE +70 246
>Avery: AGGHPRU 11C HUGG.. +22 225
#note Here I considered B6 HUP/HAP, B4 PAH, and this. My available plays on column B concede a lot of points to Darrell and don't keep well (both G's are weak here where I need to be bingoing and/or scoring), so I discarded them. I did not see F11 PUGH, which I might have done since it doesn't block bingo lanes the way this does. CP still chooses this, but I could be swayed another way.
>Darrell: AELUV 10G ..VALUE +13 259
>Avery: AOPRRTW 12A WRAP +39 264
>Darrell: DIPRT N10 DRIPT +41 300
>Avery: AOOQRTV B6 QAT +67 331
>Darrell: FGLO 13C GOLF +35 335
>Avery: BLMOORV A12 .OMB +33 364
#note I don't recognize LOBWORM at all. That's better to go for the blanks.
>Darrell: ?ENOOTU O12 TOON +24 359
#note His rack.
>Avery: ?ELORRV 4A VE.L +22 386
#note Really tough spot here. There's a lot of candidate choices, but it's harder to choose since TOON doesn't give me a whole lot of information on what he has. How often does he have the blank? He's only about 30% to bingo next turn, and I can't outrun that without my own bingo, but I'm not in a great spot to do that here. I also can't block the B very easily while still scoring. My approach to this was that I have to stay in a position where I can win the endgames where Darrell doesn't bingo. However, since the pool is vowel heavy, CP likes F13 FRO for only 8 points, which seems insane to think about, but makes sense. I don't think I'd ever feel confident enough to make a play like that. Barring that, I should have given way more thought to plays using 4 tiles, like 2I OVER or O2 OVERSIZE. LR? does really well with this pool. This play is pretty weak since the duplicated R's weaken the rack a lot, and don't score well, which I didn't give enough thought to. Had I played FRO, though, I think I may have been able to pull this out, but that seems like something only a handful of players and Quackle (with perfect knowledge of the pool) could pull the trigger on. Definitely misevaluated this.
>Darrell: ?EEISTU 15A .EaUTIES +80 439
#note FRO blocks everything from the B as well as 14F EQUITES or ENSUITE.
>Avery: ?EOORRY 8A s..Y +30 416
>Darrell: AN M12 NA +17 456
#note Congrats to Darrell for taking down my streak. I left some winning chances on the board for sure, but I can forgive myself for not being sure of ADHERABLE and for not remembering LOBWORM. VEIL is really the only play I think I could have improved upon during the game (without Quackle at my disposal).
>Darrell: (ROOER) +10 466
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-05-05 09:52:02 Server IP: 162.144.19.21