Game Details
Player 1
#player1 Will Will
#player2 Winter Winter
>Will: FNOPSTU 8G POUF +18 18
#note Or 8D FOUNT, which sims a couple points better; Quackle thinks my scores next turn after each play are much closer together than the six point gap now, so I have no reason not to take the extra points here.
>Winter: DIU 7F DUI +12 12
>Will: MNOQSTY 9F MONTY +32 50
>Winter: CDEOR 10B CREDO +22 34
>Will: DEEIJQS 6E QI +18 68
#note Tough move, thought about D9 JEED a little but didn't want to get into trouble keeping the Q too long, and also considered K4 JEDIS but didn't like the easy high scoring reparallel. Didn't think of 11D DIE which keeps the gross looking EJQS, but creates a nice S hook to hit JEES or JOES for a strong score, and blocks the CREDO lanes a little bit.
>Winter: ?BEHINO 11D HIpBONE +87 121
>Will: DEEJLSS 12A JEES +50 118
>Winter: ILT A12 .ILT +33 154
>Will: DDILNSS K11 SILD +34 152
#note Better than SLID same spot to set up my S and not give back E hook.
>Winter: EE J13 EE +11 165
>Will: ACDNNSW 15G DAWN +27 179
#note Could tack S on but liked the continued threat of the POUFS hook.
>Winter: EORRRT 5F TERROR +16 181
>Will: ACIMNOS L2 ANOSMIC +85 264
>Winter: AOX 8L .OXA +39 220
>Will: AABELNS 6J BE.A +26 290
#note Thought about H1 plays and column M parallel plays like M2 BAN; couldn't quite figure out whether those plays gave up more threats than they prevented. Quackle likes H1 plays, but BEMA is quite close.
>Winter: ?AFGIRT 3F gRAFTI.G +82 302
>Will: AKLNSUU 14A .UNULA +16 306
#note Missed H1 KNAUR, which is clearly best and looks great to put me back up tempo, but this game is probably going to come down to the Z with AZO now anyway.
>Winter: LWY 13I W..LY +30 332
>Will: AEHIKOS 2H KOA +24 330
#note Feeling like I need to threaten something that can beat AZO or at least distract Winter from blocking it himself if he doesn't have it. Quackle much prefers blocking it now with 9M HIE. I see the merit of it; at this point, even when Winter doesn't have the Z, he almost certainly has either one or two Vs, and something like VIVA/REV/AVO/AX is extremely damaging. Maybe that's actually a compelling argument for creating another distraction on the board the way I did, though.
>Winter: AEGV 1E VEGA +45 377
>Will: EEHISTT O8 .THETISE +86 416
#note Winter challenged, realizing his Z play would not win if this stayed on. That's quite the stroke of luck for me.
>Winter: AEGPRVZ 7K P.ZE +61 438
>Will: IN 12G IN +10 426
#note Wasn't sure of INGRAFTING for 3 more.
>Will: (AGRV) +16 442
Player 2
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