Game Details
Player 1
#player1 Avery Avery
#player2 Dan_Heck Dan Heck
>Avery: AEILRSV H2 REVISAL +78 78
>Dan_Heck: AEEINPR 8A PERINEA. +83 83
>Avery: ?EEEOTX I2 EX +36 114
>Dan_Heck: Z 7G Z. +42 125
>Avery: ?EEOOOT -EOOO +0 114
>Dan_Heck: FUY C6 FU.Y +15 140
>Avery: ?CELNRT 5D CLaR.NET +86 200
#note Everything sims pretty closely - 1I LECTERN does score one more point but I liked taking away the easier lines/fishing spots since FURY made it seem like Dan was keeping well. Sim agrees he bingos pretty rarely with any bingo, but CLARINET gives up about 12% bingo chances whereas LECTERN or PLECTRON give up about 16.
>Dan_Heck: DORU 6J DOUR +18 158
>Avery: AEHINQR B5 QI +20 220
>Dan_Heck: AUW M3 WAU. +14 172
>Avery: AEHINRU 1I HUE +19 239
#note He spent a long time to play DOUR and WAUR, so I decided it was time to take out this potentially disastrous lane.
>Dan_Heck: OW 6E OW +27 199
>Avery: ABIIKNR A6 KI. +19 258
#note It's pretty hard for Dan to bingo after the P gets blocked, so I figured he could work for this.
>Dan_Heck: S G7 ..S +13 212
>Avery: AAABINR L2 BAA +19 277
#note As ominous as ZAS is, there isn't a whole lot I can do at this point.
>Dan_Heck: ?EILOST E8 .EOLIThS +64 276
>Avery: AAHIINR 15C AR.HIN +30 307
#note I guess HAIRS is better - figured there was an off chance he'd challenge this, or maybe not be willing to put an S on it if it came down to who got the case S.
>Dan_Heck: DOP F10 POD +27 303
>Avery: AFGIOOY D1 YOGI. +30 337
>Dan_Heck: IMT 1A MIT. +27 330
>Avery: ABFGNOO 2B FO. +24 361
>Dan_Heck: DEEMOTT G2 OD +21 351
>Avery: AAABGNO F1 AB +22 383
>Dan_Heck: EIL D12 LIE. +19 370
>Avery: AAGJNOT 14G TAJ +14 397
#note Blocking down here and saving an A for DOURA.
>Dan_Heck: G 7G ..G +15 385
>Avery: ACDGNOT G11 GO +12 409
#note Spent a long time here, much of the little time I had remaining. Dan had burnt a lot of time to this point and was very low on time as well, so I tried to make somewhat quick decisions. He also hadn't tracked, which gave me a big brea. He's very clearly close to a bingo, so it's very unlikely I'm drawing any of RST. He also probably has two E's. I want to avoid drawing too many consonants, so I want to limit my turnover. I also saw trouble with getting rid of my C, so I can safely play CAN after this without him being able to hit SCAN. I'm not sure how to approach this one.
>Dan_Heck: T 10D T.. +5 390
>Avery: ACDMNTV 3K V.. +9 418
#note Killer draw. I'm down to less than a minute, so I'm trying to make it harder for him to out-in-two me, since I'm sunk otherwise. He also doesn't know what I have since he didn't track, so I had to try to make it harder for him to get any reads. I missed opportunities like 13A DAVIT. This is actually CP's choice, and I have a lot of other 100% wins.
>Dan_Heck: EEEENRS 3B SE. +20 410
>Avery: ACDMNNT H13 C.. +5 423
#note Panicked with less than 30 seconds on the clock and didn't want to give an E hook by playing at N5. Apparently plays there still win, but I had no time.
>Dan_Heck: EEENR H10 RE +7 417
#note No wins for Dan here.
>Avery: ADMNNT N5 TAD +16 439
#note I had just enough time to figure that this won.
>Dan_Heck: EEN - +0 417
#note He challenged DOURA out of desperation
>Avery: MNN B8 .M +11 450
>Dan_Heck: EEN O3 NEE +7 424
#note -10 to Dan on time. Whew.
>Dan_Heck: (NN) +4 428
Player 2
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