Game Details
Player 1
#player1 Mack Mack
#player2 Ken Ken
>Mack: CEGINOT H7 COG +12 12
>Ken: IIIII -IIIII +0 0
>Mack: AEEINTV 9G A.ENTIVE +68 80
>Ken: IX 10N XI +50 50
>Mack: AEFPQSU L8 F.QUE +42 122
#note Missed QUASI but this looks slightly better
>Ken: ?AEEEIR 7B EARpIE.E +62 112
>Mack: AAIMPSZ 13G ZAMIAS +48 170
#note Not sure why I chose this over J2... I must've misadded because I remember thinking this was more points but J2 is actually 1 more
>Ken: DFO H12 F.DO +36 148
>Mack: AELOPRS E5 SA.ROPEL +86 256
>Ken: GINTT N8 T..TING +30 178
>Mack: EGHHIUW D11 HEUGH +41 297
>Ken: ADDEEEY O2 DEADEYE +95 273
#note Whoa
>Mack: ?INOOUW N5 OW +29 326
>Ken: ILOV 4K VOIL. +22 295
>Mack: ?INOOUW 6A OW +26 352
#note This rack looks owfully familiar
>Ken: CIRSUY 15J CRUISY +52 347
#note Wasn't sure of TEXTINGS* and liked my chances with blank in hand after accepting, so didn't risk losing a turn
>Mack: ?AEINOU 14G A.O +19 371
>Ken: KO 6D O.K +35 382
>Mack: ?EINNTU 2H UNTwINE. +70 441
#note mUNTINED is definitely best to avoid plays like JAPAN... I chickened out thinking it might be UNMINTED*. Also considered INTERN for 40 saving U? but decided I might get outrun with a bad draw and all the scoring tiles out so went for the bingo.
>Ken: IPT - +0 382
#note Desperation challenge
>Mack: ABBJLRS H1 J.BA +42 483
>Ken: IPT 15A PIT. +27 409
>Mack: ABLLNRR A2 LLAN. +6 489
#note Was low on time - found the right idea but should do 6I BRR first, LLANO is extremely hard to block
>Ken: DMNRST I6 D.N.S +8 417
>Mack: BRR 8D B.R +23 512
>Ken: MRT 12K M.R.T +12 429
>Ken: (R) +2 431
Player 2
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