Game Details
Player 1
#player1 Glenda_Short Glenda Short
#player2 Avery Avery
>Glenda_Short: DEOPTU 8D POUTED +24 24
>Avery: INTTVYZ F7 Y.TZ +36 36
>Glenda_Short: ADEX 9F .AXED +31 55
>Avery: EEFINTV 10I FEN +20 56
#note Somehow overlooked the simple FE in the same spot...
>Glenda_Short: ABW 11J WAB +27 82
>Avery: EEEIMTV 12K VEE +26 82
>Glenda_Short: AEGILRY - +0 82
#note Exchange 3
>Avery: DEIMNTW 13J WEND +34 116
>Glenda_Short: EH 7F .EH +27 109
>Avery: AEHIMNT D8 .ITMAN +20 136
#note Burned through a lot of my time here. Decided that I'd try to partially block row 14 and go for an S or blank to play on column N. Also, I had a feeling she may not know the S hook on this word.
>Glenda_Short: IQ C9 QI +44 153
>Avery: ?EEHIOR B10 HIREE +46 182
#note Flat out missed COINHERE. Thank goodnes I didn't get burned for this.
>Glenda_Short: AAAFMNO - +0 153
#note Exchange 3
>Avery: ?GIKLOT A11 GOT +13 195
#note Blocking the dangerous lane I set up.
>Glenda_Short: LOS 15B SOL +13 166
>Avery: ?AIKLLN 12D .LLIAK +11 206
#note Hoping to draw a challenge or something.
>Glenda_Short: CIO E12 .OCI +12 178
>Avery: ?AFNRUY H11 F.UNA +24 230
>Glenda_Short: CNR 15G N.RC +6 184
>Avery: ?EIRSUY N13 SUE +15 245
#note At this point, I'm just trying to make the board really bad to play on. She probably wasn't keeping high scoring tiles after NARC, so this play is a bit less dangerous. She could easily slam me with a J play, but I'll still be ahead.
>Glenda_Short: BG 15M B.G +18 202
>Avery: ?GINRTY G6 G... +5 250
>Glenda_Short: AST M9 TAS.. +16 218
>Avery: ?EINORY L8 YE +11 261
#note Not playing N9 OY after she's exchanged a bunch of times and likely has the blank and/or S.
>Glenda_Short: AEIIIMO - +0 218
#note Exchange 3
>Avery: ?IINORT K2 dINITRO +67 328
#note At this point we're both low on time. I figured since there were 14 in the bag, if I bingoed now and she bingoed back, I'd have perfect knowledge of her rack and could outrun her in the endgame pretty easily.
>Glenda_Short: ?AIPRRS 4E SPARRI.g +70 288
>Avery: ADELMOR N6 DREAM +31 359
#note I had a feeling this was suboptimal but I didn't have time to find anything better. Simply REAM is an improvement since it sets up TOLD. She doesn't have an E, so the best endgame is N7 ROAM, setting up LED.
>Glenda_Short: AIJOOUV 3C JIAO +28 316
>Avery: LO 2F LO +11 370
>Avery: (OUV) +12 382
Player 2
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