Game Details
Player 1
#player1 wallace wallace
#player2 cesar cesar
>wallace: ILRV 8G VIRL +14 14
>cesar: AEITUVY J6 VI.AYET +29 29
#note it's not so much that EI is a better leave than U (it's actually not) but VILAYET gives back a TON more points than VAULTY J5. gotta play defense from the beginning. -5.5
>wallace: ?ADENTW 11D ANTiWE.D +94 108
#note case in point
>cesar: ?AAISTU 13D yAUTIAS +72 101
>wallace: ENOZ 10B ZONE +37 145
>cesar: EEHILOT H11 .H.LE +45 146
#note EILO > EIOT, so WHITE is better than wHILE. -1
>wallace: AEEO B10 .OEAE +28 173
>cesar: EFHIOTU A12 THOU +34 180
>wallace: D 7J .D +3 176
#note aw man
>cesar: AEFFIOQ 7H QA.. +29 209
#note well, both blanks are gone, so let's hope he misses. literally nothing else i can do. i considered VIFF maybe. im going to give him a range like DEIPS - QAID still sims best.
>wallace: DEPS L4 PEDS +29 205
>cesar: BEEFFIO M3 FIFE +32 241
>wallace: EJ 5K J..E +28 233
>cesar: BBEIORS O5 SOBBER +45 286
#note considered BIO/BIRO on column A, but i can't stomach leaving that open. shouldn't be so scared though. there's only one S unseen, he won't automatically have a bingo. if give him an inference of ENS then it's closer, but quackle thinks i should do O1 BIBES (i agree, better leave, and maybe i'll beat him to the X...) -2
>wallace: GILNO A6 LINGO +32 265
#note crucial to note the O hook here, and try to estimate the probability that he won't notice it if he has a bingo that starts with an O
>cesar: CEIMPUU N4 P.C +33 319
#note this starts getting more surreal. i didn't think willingly keeping such a terrible leave (EIMUU!) would sim that high, but this is basically tied with MILE/PILE 14F, all of which keep two Us. i just have to hope OLINGO isn't one of the lanes he sees, but row 15 looks juicy too, as well as column N. i almost played 12J TEMPI but that scores way too little.
>wallace: IN 14E IN +10 275
>cesar: EIMRUUW N9 WEIR +18 337
#note now it's probably too much. WEIR doesn't even cut his bingo percentage all that much. i'm still ok with it though, and it still sims best somehow!!
>wallace: CL 9I C.L +16 291
>cesar: AIMTUUX M11 MAUT +18 355
#note time to kill another lane. ok, now quackle finally hates my move. i actually thought this was more straightforward than the others. however, i'm still hoping he won't see OLINGO, and quackle isn't. it likes E5 TAXIMEN, scoring points to outrun bingos, or L9 XU, a straightforward equity move that doesn't kill row 15. -10
>wallace: G 12L G.. +8 299
#note it turns out that he actually had ORIGANS here, and didn't see the OLINGO hook in time, he told me about it shortly after.
>cesar: DEINRUX 6A .UX +12 367
#note all my defense takes a giant crap as i make this insane move. i have the case E, but i was mostly tired and miscounted the number of squares available in row 5, or something like that. i noticed shortly after of course. this is very bad defensively. don't do this, i was just tired and running low on time and thought i was being clever. L9 XU is the most straightforward good move. -16
>wallace: OY 5C OY +14 313
#note very lucky that not only did he not have a bingo, but that i had one
>cesar: ADEINRT 4D ANTIRED +78 445
>wallace: IKNS O12 SKIN +33 346
>cesar: GMOR 3A GORM +22 467
>cesar: (AOR) +6 473
Player 2
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