Game Details
Player 1
#player1 Jackson Jackson
#player2 Matt Matt
>Jackson: AEFIMOP H6 FOAM +18 18
#note didn't really think of FOP, which has good scoring defense!
>Matt: AAHITVW I5 VAW +27 27
#note I really don't know why I didn't play WHA instead
>Jackson: ?BEIPST J6 BE +30 48
#note saw epiblast but forgot about it when he played vaws! it plays for 74 and I might have done it. BE still sims best and definitely could be best beacuse EPIBLAST and BAPTISE are not great for the board, whereas I could bingo with a positionally better bingo next turn (e.g. a foams word going right)
>Matt: AGHILRT I9 ALRIGHT +69 96
>Jackson: ?ILOPST 11E POIT.eLS +86 134
>Matt: EFNOSUW 10E OW +30 126
>Jackson: AGGNQRZ 15G QA. +36 170
>Matt: EFNSTUU 13G FU.U +12 138
#note Or maybe FUNEST 12A, though I don't mind playing to bingo how with the D and L columns ripe for hitting
>Jackson: EGGNPRZ 12D ZEP +41 211
#note liked GNRZ to hit the 8 row and general scoring plays, but 17 seemed too big to sacrifice when some of the same draws that hit GNRZ well (I mainly) also hit GGNR well
>Matt: ENOORST D4 ENROOTS +72 210
>Jackson: ?DGGINR L4 GRaDING. +72 283
#note J: this is apparently not a word

M: this is apparently not a word
>Matt: BEIILNU C1 BLINI +18 228
#note So this is when things get very interesting for me: I have no real amazing options and the standard equity play is BU(R)IN 6B, but I need to do something more dynamic with the board or I'm sunk. BLINI forks the board really nicely for me and stops me from getting walled in for at least a few turns.
>Jackson: ADERSXY 1C .READY +39 322
#note or SEXY? Kinda nice to take out the big lane cause I can outscore B column or 2 row bingoes. BREADY over BRAYED because i want to leave that scoring spot open - I'm a lot more likely to hit it because playing there blocks the top for bingoes, which matt won't want to do. And leaving scoring spots open may generally come in handy
>Matt: EIRRSTU B5 RUSTIER +64 292
#note what a sweet pull into my EU leave
>Jackson: EEEOSUX A8 EX +42 364
>Matt: ACCDEJY 8K D.CEY +33 325
#note I'm trying to find my best avenue to winning this game after this pull. DICEY ensures things stay open, but also gives me the J to surprise Jackson with a high-scoring play like EJIDO A11. CYCAD 12A, which I didn't see, may actually give me a chance to run fast enough that I can catch Jackson without a bingo, but DICEY feigns the attempt to bingo while not necessarily planning to (though I can change plans if I draw good stuff out of the bag next turn).

Probably should have seen and played CYCAD....
>Jackson: EEKOOSU E3 EEK +33 397
#note uhh EKE for 2 more...
>Matt: ACDIJNN A1 CANID +37 362
#note I hate playing this because it means I can't play off the D to hit EJIDO anymore, but I literally have no good options that keep me in the game - except maybe 13C CAN, which scores decently enouch, appears to be a fish-y play, but still holds what I need for EJIDO. If Jackson makes a small play in the N or O column to block, EJIDO *might* do it!
>Jackson: AEMOOSU 2F MEOU +30 427
#note Do I block here? there aren't that many 2 row bingoes so I could play MO/ME/OY and just go for the block, especially since I don't outrun many bingoes to the y. I think I outrun a fair amount to the E cause he'll have 4 tiles and this board isn't good for drawing a 4 tile outplay, so up 65 right now I think I can win with an out in two. I guess the question is whether he bingoes to the Y more often or on the 2 row more often. It seems that he indeed bingoes on the 2 row more often so this play is probably fine.
>Matt: AHIJLNT 3I HAJ +26 388
#note Really just unsure what to do here, but losing seems like the only thing possible barring a massive misplay from Jackson
>Jackson: AEIOOST N6 TO.A +6 433
>Matt: AILNNTV A11 ANVIL +29 417
>Jackson: EEIOS 4K O.EES +16 449
>Matt: NT G1 ..NT +6 423
>Matt: (I) +2 425
Player 2
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